Understanding the Economic Model

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Sarissofoi
Posts: 331
Joined: Mon Feb 01, 2010 12:05 am

RE: Understanding the Economic Model

Post by Sarissofoi »

In Poland we have total tax about 70-80%. Yeah this sucks. A lot. No wonder that many educated peoples go to London to make any dirty job they get.
But real world asaide.

Something like that happen to me too. I have cash flow at +25k or something. And get red numbers. Remember that you pay for any your production on start. You cant buy ships when you dont have money.
I suspect deal with pirates. I pay one pirate faction for alliance(something about 2-3K for month) . I suspeced some bug here. Wheen I broke deal my finances get to normal almost instant.
boogaboo
Posts: 8
Joined: Wed Mar 31, 2010 5:33 pm

RE: Understanding the Economic Model

Post by boogaboo »

Hi Erik,

I spent a lot of today playing with the economy to gain an uderstanding of the issues (if any).
I managed to get my econ booming again by elimination of alliance w/ pirates (Very exepnsive and not caluclated in the annual budget report).
I also stopped some queued builds and this seems to help for some reason.

All in all I have a suggestion for the resolution of the econ issue.

It is a matter of a lack of transparencu around what contribues to and from the econ model.
A couple ideas that will help that should be pretty easy are as follows:

- Make a report that is inclusive of all of the cash flow activities on as close to real time basic as you can (I.e. ship builds and so on). Maybe tie this in with a nice resouce requirement/cost info (think others wanted that).

- Add the pirate costs and any other costs that are "hidden" to the reports

- Pick a report standard (I.e. Annual or monthly) not both.

Once people see a Cash Flow (different from a annual budget) report they will see what is affecting thier empire right now.

Just suggestions.
If I get more info I will let you know.

Kevin
PS- Anyone else comment on my ideas??
Gertjan
Posts: 699
Joined: Wed Dec 09, 2009 12:05 pm

RE: Understanding the Economic Model

Post by Gertjan »

@Saris, so Poland is going back to communism?
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Jim D Burns
Posts: 3998
Joined: Mon Feb 25, 2002 6:00 pm
Location: Salida, CA.

RE: Understanding the Economic Model

Post by Jim D Burns »

ORIGINAL: Sarissofoi

In Poland we have total tax about 70-80%. Yeah this sucks. A lot. No wonder that many educated peoples go to London to make any dirty job they get.
But real world asaide.

Something like that happen to me too. I have cash flow at +25k or something. And get red numbers. Remember that you pay for any your production on start. You cant buy ships when you dont have money.
I suspect deal with pirates. I pay one pirate faction for alliance(something about 2-3K for month) . I suspeced some bug here. Wheen I broke deal my finances get to normal almost instant.


I think the numbers displayed on the top right are annual (yearly) numbers, so a 25K+ income is just over 2k a month. So a 2k-3k deal with the pirates is eating up all your income and probably sending you into the red.

Erik mentioned somewhere that pirate deals will be included in the economic reports in a future patch, so the displayed incomes will hopefully then match realities in game after that.

Jim
licker
Posts: 46
Joined: Fri Mar 11, 2005 2:31 pm

RE: Understanding the Economic Model

Post by licker »

Is there a place to see the developmental level of your colonies?
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