Battle of Wake Island

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Deckard B26354
Posts: 10
Joined: Tue Nov 03, 2009 1:28 am
Location: Los Angeles, 2019

Battle of Wake Island

Post by Deckard B26354 »

Battle of Wake Island :

I had two carrier task forces loitering near Wake Island around December 12, 1941. Out of nowhere, they were attacked by the Japanese Pearl Harbor attack force. My 100% fighter cap could not hold them off. Lexington and Enterprise carriers were both sunk, plus 2 heavy cruisers lost. No American dive bombers could get through to the Japanese carriers. My remaining carrier planes had to divert to Wake Island. This certainly is not the old WITP AI. I'm really liking it! [:D]
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Misconduct
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RE: Battle of Wake Island

Post by Misconduct »

Better to lose the carriers now, makes the AI more enjoyable as long as you stick to a historical time line. Thank Andymac he did one bang up job on the AI.

I am truely impressed the AI still attempts to be aggressive/defensive throughout the war, the old WITP would burn off all warships in a week and aircraft and not bother to make more.

New AI actually trains the pilots and moves them around as it needs to take an objective.
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