First of all I would like to ask the mods if I should upload 1900 x 1200 screen shots, I didn't see any rules regarding image size but I know that many people frown at images of that size.
Galaxy settings:
Type: Spiral
Size: 1400 systems
Independent Life: Teeming
Expansion: Starting
Aggression: Chaos
Research: Normal
Creatures: Many
Pirates: Many
Empire Settings:
Name: Outer Rim Federation
Race: Human
Size: Young
Tech: Enhanced
Government: Democracy
Location: Far Regions
Opponent Settings:
13 opponents
Races: Random
Size: Starting
Tech level: Basic
Government: Random
Home System: Normal
Location: Half of them distant and the other half average.
Victory conditions: Sandbox
Personal Goal: Bring order to chaos (will explain immediately)
This is my sixth or seventh start and I feel confident with my grasp of gameplay mechanics and the economic model, as most people will see I chose the most hostile settings available for the galaxy, diplomatic relations will be a nightmare while pirates and creatures will be a constant thorn at my side. With the teeming setting for independent life all empires should have numerous species and abilities. As always a proper 4X game should start at the earliest possible stage. My empire settings may seem a little helpful but notice that I have located myself at the far regions, a location with few systems and thus fewer expansion opportunities and with the hostile galaxy any advantage I get from my higher population and slight head start at the technology race I can safely say that by mid it should disappear.
As for my personal goal, my main goal is to pacify the galaxy or at least the greatest part of it, no pirates, no creatures and most empires brought under control, one way or the other.
Ah yes forgot to mention that I may roleplay a little

The Tasareq system of sector C2, once the furthest colony of the Terran Federation suddenly found itself isolated and detached, no one knows what exactly transpired, what we know is that suddenly all contact with the federation was lost, no transmissions, no ships, nothing reached this far flung system, every ship that was sent to investigate simply disappeared without even a distress signal, so the colonists decided to wait. It has been a century since that time and the people of Tasareq are tired of waiting, after a long time in isolation the people have spoken, we must know what happened to Earth and the Federation, the two colonies of Tasareq, Tasareq 2 and 3 founded the Outer Rim Federation, Tasareq 3 was made the capital of this new federation and its name was changed to Neo Terra.
The new government quickly went to work and its first ever mandate was to name Tasareq 2 'New Ireland', in order to honor the first settlers of that particular planet. The people of New Ireland quickly perked up with their new name and immediately renamed their famous Rephidium ale from Tasareq ale to New Guinness, some people saw it as an insult to the ancient Guinness beer but they were the same people that never tasted the New Guinness.
After this the government went onto more serious matters, the terraforming of the planets Tasareq 1 and 4 was finally complete, thus the order was given for two new colony ships to be built and sent to colonize the two now habitable planets but in the meantime there were far more pressing matters to attend to.
The reorganization of the fleet had the highest priority, the fleet was more than adequate to protect the current holdings of the Federation but the future plans of the federation demanded much more than that. As it is the current fleet still uses the same ship designs of the Terran Federation, these ship designs although proven with time may not be sufficient to protect the Federation and as such a refit project must be launched.
The first ship design to be upgraded is the Colonizer, most people have asked why a ship that transports millions of people is not shielded or even armored. The decision was made to install 6 shield emitters and 11 armor layers, making the colony ship the second best protected ship of the federationg, right after the mothership class ressuply ship, the colony ship did not receive any armament because its mission does not require it to have while it fleet doctrine to always escort this class of ships.
The next ship design to be upgraded is the Explorer class, lightly shielded, unarmored and unarmed the Explorer is not meant for combat but who knows what the brave explorers will run into and as such the decision was made to have a total of 3 shield emitters, 9 armor layers, 4 directional thrusters and 8 fuel cells bringing this ship to the 200 size range. With enough shields and armor to have a good chance of surviving an ambush or a space creature while engaging the hyperdrive this class has not received any armaments.
The 2 next classes to be upgraded are to be the backbone of the fleet, the escorts and the frigates, both of this classes of ship saw an increase in armaments, armor, fuel cells and shields; increasing the size class to 160 for the escorts and to 200 for the frigates, the frigates may receive a further upgrade bringing the size to 230 when the technology level permits it.
The current fleet amounts to the following:
15 Escorts
18 Frigates
3 Destroyers
4 Explorers
3 Constructors
The escorts are to be left with police and escort duties while the frigates and the destroyers are to be organized into 2 fleets, the 1st fleet will be comprise of 3 Destroyers and 8 Frigates and the 2nd will be comprised of the 10 remaining Frigates. With the make up of each fleet it should be easy to see what the mission for each fleet will be, the 1st is to be an attack fleet while the 2nd is to be a defense fleet.
Each fleet got to see action almost simultaneously, the 1st fleet was tasked to kill a giant kaltor that threatened a gas mining station at a nearby system, while the 2nd fleet was tasked to protect a mining station that came under attack from 2 pirate Frigates, normally it would fall to the escorts to dispatch such threats but the entire escort fleet had been ordered for refit at the Neo Terra shipyard, along with the 4 explorers. Without much fuss and with only minor damage to a destroyer, both engagements ended in favor of the Federation boosting morale for the new fleet.
It wasn't long that pirates made an other attack on an outlying mining station that was under construction, the 2nd fleet was quickly dispatched but it arrived only a few seconds after the station was destroyed and the pirates jumped to hyperspace, thankfully there was no loss of life due to the actions of the constructor crew but the loss of equipment was a blow.
Soon after that the pirates, calling themselves the 'star buccaneers' made a proposal "Pay 5054 credits and you will be 'protected' against all threats in our territory", "The federation does not negotiate with terrorists" was our immediate response and the pirates made a remark about us looking for trouble. What the pirates did not know was that the Federation had launched its upgraded Explorer fleet with the mission to explore all nearby stars and nebula looking and report any pirate activity, we can safely say that our answer was received a minute before the 1st fleet arrived at the base and blew it to smithereens.
The shipyards of Neo Terra and New Ireland managed to complete the 2 colony ships (although New Ireland took its sweet time, something to do about Saint Patrick's day) and thus Tasareq 1 and 4 were immediately colonized, Tasareq 1 was name New Tibet because of the Buddhist sanctuary (known as the Sanctuary of Tasareq 1, it also gave a 32% development bonus) that was there from the first colonization of Tasareq and Tasareq 4 was named Hephaestus after the ancient smith god due to its high amount of minerals.
Meanwhile the Explorers had made several interesting discoveries:
A star system near Tasareq has two marshy swamp planers, our scientists believe that it is possible for humans to colonize such planets and the only thing that is needed is some specialized colonization equipment, the catch was that we don't have such equipment at the time but if we invest all of our research resources into crash research for habitation we should be able to have what we need to colonize these planets within an year or two.
An explorer actually managed to chart a black hole in sector E1, researchers say that any lab built in its vicinity would benefit by its gravity well thus boosting research by 600%, several tourist agencies have also shown interest in building a resort star base near the event horizon of the black hole, apparently people find the prospect of being near a singularity and its atom crushing charisma a good time passer.
The same explorer also managed to find an independent colony of Dhayut at the Dhayu system, with hindsight it was proven that it really is their home system although what happened to their home planet and why this colony was on a moon that orbited the furthest gas giant of their home system is still a mystery, the Dhayuts shared with us a story about the ancestors, supposedly a great civilization that once ruled the galaxy and was lost during a time known as the great forgetting, beyond that the Dhayuts proved hostile to humans, even going as far to attack the away team of the explorer.
Although some members of the government disapproved of such action, the 1st fleet was quickly mobilized and dispatched with three divisions to bring the Dhayuts into the federation, it proved that it was exactly what the Dhayuts needed, as a species they respect strength and violence, no amount of diplomacy would ever sway them for Federation membership.
After that their colony was named Dhayut garden and its luxury resources proved quite a hit with the human populace at the colonies.
It wasn't long after that that the Federation made contact with two alien empires.
The Byblus Nation, an single species empire of Quamenos and the Naxxilian Domain with Naxxilians being the only species. Both of these empires are hostile to the federation, their excuse is that we have a dubious reputation but our diplomats say that they are very jealous of our colossal strength and power, since both have only one planet with limited economic and military resources.
With the first contact firmly behind us and the obvious hostility of these two empires the federation decided that it is time to create a secret service to be used against any and all threats of the federation. The secret service at this time has two goals, the first is to defend against any intelligence infiltration and the second is to gather as much intelligence about these two empire as it is possible.
For the time being our goal is to bring these two empires in federation control, as such our advisers feel that we have to invest in bigger ship designs in order to create a planetary assault class of ship.
The pirate threat so far is minimal, with attacks against targets of opportunity they are less than a nuisance but with proper funding they could prove either an asset or a threat to the federation.
Time will tell.