How are Soviet Gaurd units formed in the game?

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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FM WarB
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How are Soviet Gaurd units formed in the game?

Post by FM WarB »

Historically, it seems that often units that performed well in battle got the honorific Gaurd attached to them, and their TOE was a bit beefed up, compared to regular units. How is this handled in the game?
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Joel Billings
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RE: How are Soviet Gaurd units formed in the game?

Post by Joel Billings »

Same way. Guards are named based on wins/losses of the unit. Once they become guards they shift to a different TOE. Once they are guards there morale max goes up, which generally means they will end up with even higher morale and experience.
All understanding comes after the fact.
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