Air units should remain selected after action

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations.
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borsook79
Posts: 468
Joined: Sun Jun 29, 2008 8:39 am

Air units should remain selected after action

Post by borsook79 »

Air units have 2 or 3 AP. After bombing, recon or dog fight the unit used gets deselected and to use it again you have to scroll to it, click on it, click on the icon, scroll back to the target and then on the target. This is really tiresome, especially when playing with a trackpad. It would be better if the air unit stayed selected. You still could select a different unit should you want, but it would limit the necessary scrolling and clicking, and I hope from programming perspective this should not require much work.
"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw
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htuna
Posts: 591
Joined: Mon Jan 19, 2009 11:52 am
Location: Boston, MA

RE: Air units should remain selected after action

Post by htuna »

Agreed.. that's one thing that 'irked' me as well!
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