The first load takes a little while, what is the message in the dos screen when you run the batch file ?
It says press any key to continue and then just sits, how long is "a little while?" I suspect I am a bit impatient.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
The first load takes a little while, what is the message in the dos screen when you run the batch file ?
Yeah, be sure you're running it from the .bat file so you can see errors. If you run by double-clicking the .jar file, you won't see any errors.
ORIGINAL: bspeer
The first load takes a little while, what is the message in the dos screen when you run the batch file ?
It says press any key to continue and then just sits, how long is "a little while?" I suspect I am a bit impatient.
If everything is right, when it first starts, it should show "Initializing WitPTracker AE database". It'll sit there for a while before the main screen appears. It could be 1-2 minutes for a fast PC with lots of memory or 10 minutes at the opposite end of the spectrum.
Don't run from the jar file, you need to run the program from the witptracker.bat file as there are memory settings needed contained in the batch (bat) file.ORIGINAL: bspeer
If everything is right, when it first starts, it should show "Initializing WitPTracker AE database". It'll sit there for a while before the main screen appears. It could be 1-2 minutes for a fast PC with lots of memory or 10 minutes at the opposite end of the spectrum.
Well everything is not right...I click to open the Jar File and nothing happens.
ORIGINAL: Zemke_4
If two separate games use the same password, (easy to remember for me) does tracker know they are different games? I mean you would think tracker would, as each file is a different number.
ORIGINAL: Stugots
Thanks thats the ticket.
As i get father into the game will i need to upgrade the memory usage again? And if so do i need to stick to a certain number of increments going higher? 128 being the difference in the upgrade of memory.
ORIGINAL: treespider
Trying to build a base list for my mod...unfortunately it seems Tracker will not replace some of the section headers I overwrote when I put in bases...
Example Loc Data Slot 221 has the Header JAPAN in the stock scenario... I placed a base into this slot as well as 217, 218,219 and 220....Tracker reads 217-220 and enters the new base names however 221 it retains JAPAN
Same thing happens with several other slots that were used as Section headers in the stock scenario data....
ORIGINAL: Nomad
According to the editor, for scenario 1, you should be able to convert both the 12/41 and the 2/42 Mutsuki to APDs.
BTW, the 12/42 APD Mutsuki converts to the E Mutsuki.
If the ship Class has been changed by a patch then Tracker doesn't pick this up, we only read the ship class (which contains the conversions) at the initial load up. I just loaded up a turn Mutsuki (1412 (12/42) + 1413 (2/42)) converts one way to APD (1417).ORIGINAL: cap_and_gown
ORIGINAL: Nomad
According to the editor, for scenario 1, you should be able to convert both the 12/41 and the 2/42 Mutsuki to APDs.
BTW, the 12/42 APD Mutsuki converts to the E Mutsuki.
I wonder if this is a different patch than I am using? I started this game using patch number 2. Tracker says the upgrade is available, but it doesn't show on the ship display. [:(]