Seriously, Why are Black Holes Still Hard to Build Around?
Seriously, Why are Black Holes Still Hard to Build Around?
The AI can build stations around Black Holes with ease. He does it all the time. But for some reason, the AI refuses to build industry or high tech research stations for the longest time.
Whenever I go to build a station around a black hole, the construction ship is sucked in or the station is too far out to reap the benefits.
Why is this so hard?
Why I can't I click on the black hole, selection build research station, and the constructor know what it is doing and just build it the proper distance away?
Why hasn't this been fixed?
Whenever I go to build a station around a black hole, the construction ship is sucked in or the station is too far out to reap the benefits.
Why is this so hard?
Why I can't I click on the black hole, selection build research station, and the constructor know what it is doing and just build it the proper distance away?
Why hasn't this been fixed?
- Simulation01
- Posts: 540
- Joined: Wed May 12, 2010 8:10 pm
RE: Seriously, Why are Black Holes Still Hard to Build Around?
Well, I built one around a black hole. I didn't check to see if it was actually getting the bonus ( not sure how to check that ). I will do an amen on the type of station built. The AI doesn't seem to like building High Tech stations. It seems to me anyway.
"Tho' much is taken, much abides; and though we are not now that strength which in old days moved Earth and Heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will." -Tennyson
RE: Seriously, Why are Black Holes Still Hard to Build Around?
I don't seem to have any problems. I just click on the sig to see its effect, then make sure I have the constructor selected and right click on the spot and select what I want. My biggest issue is if the constructor comes in across the sig and stops short of the place I right clicked. Sometimes when doing that it comes out of hyperspace within the grav field and then there's a problem.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
ORIGINAL: Dadekster
I don't seem to have any problems. I just click on the sig to see its effect, then make sure I have the constructor selected and right click on the spot and select what I want. My biggest issue is if the constructor comes in across the sig and stops short of the place I right clicked. Sometimes when doing that it comes out of hyperspace within the grav field and then there's a problem.
Then you do have a problem.

I've tried micromanaging this and I can get the station built, but usually I'm not getting the bonus.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
It all depends on the vector most of the time. Usually I build it on a path that will allow clear travel between the space station and whatever colony it needs to go to. That typically prevents the whole coming out of hyperspace and parking in a fire zone. [:'(] Once the empire expands and my borders (such as they are in this game) expands past the blackhole then it gets a little trickier but I haven't noticed any major issues. To get the bonus I just build it slightly outside the vortex effect or whatever you want to call it. Wierd thing is that the AI always wants to plop thier stuff in the area as soon as I do as well. I could wait years and nothing, within a month after I build one I'll see two from two different empires.[8|]
RE: Seriously, Why are Black Holes Still Hard to Build Around?
One other thing u must use explorer ship on the blackhole to get the bonus. Until it's explored the bonus is not unlocked.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
When you have the constructor and right click, if it says 'build here' I believe that means it is too far away, while if it says 'build at *black hole name*' you will get the bonus. You may need to fiddle a bit to find the exact cut off distance, but should be able to place it far enough away that the constructor won't have problems falling into the black hole.
I _think_ you can hyperspace out of black holes, at least if you haven't fallen into them too far. Dunno how it works, but I've done it when a ship was clearly inside the black hole's perimeter. Probably abusing a bug, but really ships shouldn't be so dumb as to get in there in the first place.
I _think_ you can hyperspace out of black holes, at least if you haven't fallen into them too far. Dunno how it works, but I've done it when a ship was clearly inside the black hole's perimeter. Probably abusing a bug, but really ships shouldn't be so dumb as to get in there in the first place.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
1. Explore the black hole. On an unexplored black system hole you can't target the Black hole self.
2. Target the Black hole now. The Black hole self not the System. The targeting ring is the border where ships/stations are geting tow into the hole.
3. select your Const. ship and let it build the station 1-2 cm outside the ring you saw before.
2. Target the Black hole now. The Black hole self not the System. The targeting ring is the border where ships/stations are geting tow into the hole.
3. select your Const. ship and let it build the station 1-2 cm outside the ring you saw before.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
Generally both black holes and neutron stars I just build from the galaxy map. Zoom out to a sector view then use the ship menu when you click the black hole and the "build at"
RE: Seriously, Why are Black Holes Still Hard to Build Around?
ORIGINAL: feygan
Generally both black holes and neutron stars I just build from the galaxy map. Zoom out to a sector view then use the ship menu when you click the black hole and the "build at"
I did this and it went right in the hole.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
I have the same issue. It's very frustrating.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
those are all nice suggestions on how to get around the problem. But there is still a problem.
I do not have a superman complex; for I am God, not Superman.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
ORIGINAL: taltamir
those are all nice suggestions on how to get around the problem. But there is still a problem.
I agree. I firmly believe in Matrix's commitment to the game but the inability to get this simple stuff right is making me shelve the game. I want to enjoy this game but the constant up and down of the game patches is getting to me. I get annoyed by the developers not getting the economic balance right but having a game that advertises the lack of micromanagement that makes it hard to build a base is just getting to be too much for me right now.
Even when it was legal in the US to return games I maybe returned 5 games in my whole life, but if I could return this one I would and pick it up in 6 months again if the boards warranted it.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
I was going more for "there is a problem that needs fixing, so lets report it and I am sure they will" rather then "return the game"...
I do not have a superman complex; for I am God, not Superman.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
ORIGINAL: taltamir
I was going more for "there is a problem that needs fixing, so lets report it and I am sure they will" rather then "return the game"...
I know you were and I'm not saying people should return the game. I'm simply saying that as a long time Matrix customer, I've finally reached my breaking point. I did not sign on to be a beta tester for this game. Sorry if I am derailing here.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
Don't build things IN the swirly part of the black hole. That's the part of the black hole where everything gets sucked in to its doom. Build outside the swirly part.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
I believe there is even a purplish colored ring that shows the border of where the vortex starts. Build just outside of that. I have no idea how far you can build from it before losing the bonus however.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
i think he was referring to the fact that incoming ships do NOT land exactly where you tell them to, they land in a random spot a constant radius of X away from where you told them to go...
if you tell them to build far enough from the black hole so that said radius will not intersect the black hole's edge, then you do not gain the bonus... if you tell them to build close enough, then there is a good chance of them falling in the black hole by accident...
well, you know what? it happens... When I was bothered by it I simply build my stations in supernova (4.5x multiplier vs 6x of a black hole)...
I think it might also be related to what some other guy said... that black holes do NOT give the bonus unless you had an explorer "explore" them first... this would explain what I have seen before (I thought they were bugged and later fixed... because in the last game I got stations getting the bonus which were much further out then I have placed stations which didn't get the bonus in previous games)
if you tell them to build far enough from the black hole so that said radius will not intersect the black hole's edge, then you do not gain the bonus... if you tell them to build close enough, then there is a good chance of them falling in the black hole by accident...
well, you know what? it happens... When I was bothered by it I simply build my stations in supernova (4.5x multiplier vs 6x of a black hole)...
I think it might also be related to what some other guy said... that black holes do NOT give the bonus unless you had an explorer "explore" them first... this would explain what I have seen before (I thought they were bugged and later fixed... because in the last game I got stations getting the bonus which were much further out then I have placed stations which didn't get the bonus in previous games)
I do not have a superman complex; for I am God, not Superman.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
Noone prevent you from thinking abit.
I think everyone know here, a Black hole is a dangerous thing compared to a Neutron star. And you should know a default Const. ship isn't that fast like an explorer or any militaery ship.
Normal ships CAN escape the Black hole when they come out of hyperspace to close, except they got destroyed instantly.
But a Const. is to slow he will run out of fuel by reaching his build spot and then he fall into the black holo.
Solutions
- made your Const. ship faster. IMO its a good idea to enhance all private ships with some more sublight engines anyway.
- don't build to close at the border to the black hole, build the station at that side you think your Const. ship will be coming from.
- watch your const. ship when it enter the black hole system. Then you can order it to hyper out when you see it at danger.
Yes, i lost a few Const. ship too, but only at my first few games. After that i know where to place the station and didn't loose one anymore.
And i placed at any Black hole a Resort base for sure, tourist love that.
BTW, you can't queue a Resort base on a black hole.
I think everyone know here, a Black hole is a dangerous thing compared to a Neutron star. And you should know a default Const. ship isn't that fast like an explorer or any militaery ship.
Normal ships CAN escape the Black hole when they come out of hyperspace to close, except they got destroyed instantly.
But a Const. is to slow he will run out of fuel by reaching his build spot and then he fall into the black holo.
Solutions
- made your Const. ship faster. IMO its a good idea to enhance all private ships with some more sublight engines anyway.
- don't build to close at the border to the black hole, build the station at that side you think your Const. ship will be coming from.
- watch your const. ship when it enter the black hole system. Then you can order it to hyper out when you see it at danger.
Yes, i lost a few Const. ship too, but only at my first few games. After that i know where to place the station and didn't loose one anymore.
And i placed at any Black hole a Resort base for sure, tourist love that.
BTW, you can't queue a Resort base on a black hole.
RE: Seriously, Why are Black Holes Still Hard to Build Around?
That's ridiculous. I have never had a construction ship simply FALL in a black hole. The system size is HUGE compared to the actual size of the black hole itself. Unless you are trying to build it in a way that the station is JUST about to fall in, so as to make half the attackers who jump out of warp to try to attack your station promptly get sucked in and die, you should have no difficulty at all.ORIGINAL: taltamir
if you tell them to build far enough from the black hole so that said radius will not intersect the black hole's edge, then you do not gain the bonus... if you tell them to build close enough, then there is a good chance of them falling in the black hole by accident...
Incidentally, doing this is very funny, but no one said it had to be easy or necessary.