Storm over the Pacific is it......

The creators of WW2: Time of Wrath move to the Pacific theater with Storm over the Pacific. Depicting the epic conflict between Japan and the United States, players choose from 26 available countries with historically accurate orders of battle including land, sea and air units and leaders. Concentrate on directing one country or command several to lead an alliance of nations. Engage in battle over the vast Pacific with 16 unit types modelled with an intuitive supply system and more.
Post Reply
User avatar
Titanwarrior89
Posts: 3282
Joined: Thu Aug 28, 2003 4:07 pm
Location: arkansas
Contact:

Storm over the Pacific is it......

Post by Titanwarrior89 »

like SC pacific theater or is it different. The screens look similiar. I already have a SC pacific theater and don't need another. IF not will someone please give a brief difference. One question can you play head to head?
"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Storm over the Pacific is it......

Post by doomtrader »

I'll try to wrote few things that makes Storm over the Pacific different from SCPT. (Please note that I only played 1941 campaign in SCPT few times)

In Storm over the Pacific:
- you have hexes instead of tiles,
- you can lead any country or combination o countries, so you can play only as Nepal or all Allied countries at once,
- ships are moving as groups combined into the fleets in sea zones instead of single unit on a single tile,
- Naval battles are played at the end of the turn,
- depends on the scenario you an lead battalion sized units to corps (Pacific campaign use div-corps scale),
- one turn is a day-week long (depends on scenario).
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Storm over the Pacific is it......

Post by doomtrader »

If by head to head you mean human vs human then the answer is yes.
User avatar
AZKGungHo
Posts: 506
Joined: Wed Jun 07, 2006 6:26 pm
Contact:

RE: Storm over the Pacific is it......

Post by AZKGungHo »

I'm a big SC fan, and also a big pacific war buff since my father fought there as a Marine. From looking over the screen shots and AAR it looks like this game is more complex and more operational than SC which is basically strategic only.

I'm planning on getting the demo first, but am wondering about how complex and realistic this is, especially land combat. How long does an average turn last, etc.?
"In Arduis Fidelis"
Louie Marsh

Books:
Once A Raider… http://tinyurl.com/89mfnnk
Getting Real - http://tinyurl.com/7zhcjlq
Websites:
www.usmcraiders.com
discipleup.org
gwgardner
Posts: 7303
Joined: Fri Apr 07, 2006 1:23 pm

RE: Storm over the Pacific is it......

Post by gwgardner »

Turn length depends on what stage of the war you're in. For the Japanese, early on, it would take me 30 minutes or more to do a turn, because there are so many decisions to make. Lots of planning. Lots of different theaters and assets. Alternatively for the Allies early on, not so long - more in long-range planning than actual assets to handle. For the Japanese, as the weeks move on and my strategy is in place, there's less time needed. Maybe 15 minutes or so.

Now if you wanted to get deeper into things, like some player do, renaming units, etc. there's scope for even more time spent.

That's for the campaign game.

For a scenario, some are short and involve few assets, and can be played much quicker.

Post Reply

Return to “Storm over the Pacific”