Oh the frustration...

Command Ops: Battles From The Bulge takes the highly acclaimed Airborne Assault engine back to the West Front for the crucial engagements during the Ardennes Offensive. Test your command skills in the fiery crucible of Airborne Assault’s “pausable continuous time” uber-realistic game engine. It's up to you to develop the strategy, issue the orders, set the pace, and try to win the laurels of victory in the cold, shadowy Ardennes.
Command Ops: Highway to the Reich brings us to the setting of one of the most epic and controversial battles of World War II: Operation Market-Garden, covering every major engagement along Hell’s Highway, from the surprise capture of Joe’s Bridge by the Irish Guards a week before the offensive to the final battles on “The Island” south of Arnhem.

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HansBolter
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RE: Oh the frustration...

Post by HansBolter »

ORIGINAL: Arjuna

ORIGINAL: wodin

...maybe Im being chicken and should grab the bull by the horns and get on with it...

Yep just go for it. The best way to learn is trial and error. And the good thing about a computer game against the AI is that no one needs to know how badly you did the first time through. [:)]


I used this technique to great effect during my playtesting.

Since I was testing and needed to be able to provide fedback and saved games just prior to CTDs I made a policy of saving every hour of game time. My saves took on a structure of "Scenario name"-"Day"-"Time" (example: Race for Bastogne-D2-1300).

This kept saved games in chronological order and allowed me to easily go back to any save point and "try again". If it took 6 hours of game time for me to discover my plan was flawed, I would simply go back 6 hours and try something different.

This is obviously something one could never do in a head to head game, or should be done if one is testing one's own prowess against the AI, but it is a tremendous tool for learning how things work, how long it takes for your troops to respond to your orders and accomplish the tasks set for them and for determining "what one should do" in terms of issuing orders and geting the ball rolling from the scenario start.

I strongly suggest that anyone who seems overhwelmed by the task of issuing initial orders to get a scenario started take the approach that your first go at it constitutes "personal playtesting and putzing around with the game engine" to gain sufficient familiarity with things to acquire a comfort level with the "command burden". Wade in, play around, go back and rework until you have a comfort level......then worry about tackling a full scenario without restarts to gauge your competence.
Hans

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wodin
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RE: Oh the frustration...

Post by wodin »

I no longer have the furstration effect anymore...

I started Race to bastogne and it really did help me..infact it was quite liberating looking at the bigger picture more rather than analysing the tactical details constantly..giving orders to regiment and Kampfgruppe level was great fun...plus you get abit of time in that particular scenario playing as the germans before it all kicks off.
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