Unit Orders

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Arimus
Posts: 145
Joined: Sun Jul 02, 2006 3:05 pm

Unit Orders

Post by Arimus »

On the left is the unit order issued by the AI and on the right is the order I gave to the Squadron HQ.

I'm starting to think maybe HAL programmed this game.

"Dave, I changed the Aggro setting to High"

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Arjuna
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Joined: Mon Mar 31, 2003 11:18 am
Location: Canberra, Australia
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RE: Unit Orders

Post by Arjuna »

Can you give me a saved game juyst before you gave those orders? The difference in route is to be expected. When you leave it as unspecified it chooses one. The default is avoidance. The Aggro, Losses, ammoe, Basics and Fuel values look sus though. That's why I need thte saved game. The frontage and depth difference will depend on how many units in the force group. If there are more than one, then we have an issue. If there is only one then the AI will determine the unit's frontage and depth. If the values you set are too great it will set the unit frontage/depth to as large as it can. But this may well end up less than what you want. Re start time. If you set an unrealistic start time - ie one too soon for the orders delay imposed, then it will override it.
Dave "Arjuna" O'Connor
www.panthergames.com
Arimus
Posts: 145
Joined: Sun Jul 02, 2006 3:05 pm

RE: Unit Orders

Post by Arimus »

No, I am afraid I don't, but it is easily repeatable.
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Panther Paul
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Location: Newcastle, NSW, Australia
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RE: Unit Orders

Post by Panther Paul »

Recorded as BT0044
Paul Scobell
Panther Games Pty Ltd
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