A simple start, how to?

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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Gommer
Posts: 25
Joined: Tue Jun 10, 2008 9:56 pm

A simple start, how to?

Post by Gommer »

How does one start a game with one colony, period? I think one of the "quick start" options has a setup like this, but it does NOT allow me to choose anything else, something I frown upon in my 'empire games'. I've tried the expansion slider at the far left, yet when I start games I've had anywhere from 2 to 7 starter colonies, and typically they're in multiple start systems. Is the 'expansion' slider a % vs a 'hard' number? IE: it's linked to map size and bigger maps will just start you out with multiple systems?

I just want to start right at the very beginning, home system/fleet and nothing else.
DasTactic
Posts: 1357
Joined: Mon Oct 10, 2005 7:16 am

RE: A simple start, how to?

Post by DasTactic »

There are a few sliders to consider. One that just affects you and others that affect the AI setup.

On the start screen (The Galaxy) there is a slider called 'Expansion'. This is how advanced the AI is likely to be. I usually set this to 'Young' so they have a starting advantage in both colonies and research. If you set this to 'Starting' they will begin with just a single planet and zero research - although there is a bit of a random spread through these settings to keep things interesting.

On the next screen (Your Empire) there is a slider called Size. This is basically the same as the 'Expansion' slider but for your empire. Set this to 'Starting' and you will only have a single colony. I also usually set the tech level to 'Basic' so there is a fair amount of catching up to do in this regard as well.

Should point out that even on the most basic setting you will have explored a couple of systems around you and you may have been allocated some mining bases. This is so you can get some of the important resources you need to build things. Without these you would be dead in the water.
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