ORIGINAL: TheLoneGunman
ORIGINAL: PaxMondo
ORIGINAL: Nikademus
Any time you mass fighters at one hex location, you'll be stretching the game engine so expect ahistorical results in terms of losses and impact on bombing efficiency if this tactic is utilized. If your opponent is ok with it then have at it.
Any idea of the approximate limit on fighters per hex? I'm assuming it must be something over 200, as the KB in 1941 has just over 100 in their airgroups, correct (108)? Which most re-size and fill out a bit. I forget where they end up ... but I think about 120 or so on the fighters.
Is this only fighters or is there a max hex limit on the number of total ac?
Kinda worried about this as the allies. It's pretty easy to get to +200 fighters in a hex in '44 when you get your "Armada" going. I'd have to check but I think you can get way over 200 fighter easy.
I believe that the approximate limit to the total number of aircraft (not only fighters) in a hex is 999.
At least that's what I've gathered from seeing combat reports from 1945.
Now I don't know if you consider a hypothetical 999 fighter CAP wiping out a 399 bomber formation escorted by 400 fighters to be game breaking, but I personally hope I never have to find out either way. [:D]
Mmmm, yes I can see the limit at 999 (if true) being an issue. 6 Essex class will bring 540 a/c to the party. Doesn't include all the floats ... figure 60 more. That's 600 allied alone. If you are JAP and attacking this Armada, you had better be able to bring +500 a/c. Thats 1100 total in the hex ... actually not fictional at all, nor in game unrealistic. Ouch. And 6 Essex is not hard for the Allies in '44. Actually you typically have that plus CVE's ... so 700 or so a/c easily. Still not counting LB a/c.















