H2H scenario playtester(s) required

Trade tips and tricks, workarounds maps, and graphics mods. Why certain scenarios or campaigns are favorites, or how to improve stinkers. Attach your work to share/critique.

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Squirmer
Posts: 208
Joined: Tue Jul 09, 2002 3:27 am
Location: GB

H2H scenario playtester(s) required

Post by Squirmer »

I'm looking for one or two people to play test a scenario I've designed for SPH2H. It's designed for PBEM only and is in the fun genre (hopefully) rather than the historical.

Using a portion of the awesome alpine Lochau/Bregenz map by Francois Dargaud the scenario is basically an end of war (May 1945) set piece type battle between Germany and the USSR. Each side has a well-defended "base" on a hill and there is a "midfield" (containing another hill). VHs are placed in these three locations, are per-turn and are extremely valuable. Forces are roughly symmetrical e.g. both have a company of heavy tanks, a company of engineers etc.

The design reflects the type of game I like to play:

High vis (and very high elevations)
No air
Limited arty (and no FOs)
No pesky recon units and/or low-value cannon fodder
Lots of monstrous AFVs :)
40 turns. This is in order to allow time for a decisive result, of course if stalemate ensues then players can end it earlier ...

C&C On (not optional sorry) plus all other realism settings.

I've played it against myself and it seems to work quite well but it definitely needs a real test with other people.

So if you fancy giving it a go just send me a mail at mattf@joltanytime.co.uk. I'll send you a copy of the scenario if you want to have a look at it in the editor first.


Matt F (Squirmer)
gnoccop
Posts: 137
Joined: Thu Jul 26, 2001 8:00 am
Location: Cento, Italy

Post by gnoccop »

I've just sent an e-mail o you.

Ciao
"Violence is the last resource of incompetents". (I. Asimov)
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