What is Next for MatrixGames?

Based on Atomic Games’ award-winning Close Combat series, Close Combat: The Longest Day brings together the classic top-down tactical gameplay from the original series and plenty of new features, expansions, and improvements! The Longest Day remake comes with a brand new Grand Campaign that covers all the airborne and beach landings, expanded map sizes, new hand-drawn historical maps, illumination during night battles and much more!
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LitFuel
Posts: 272
Joined: Sat Oct 21, 2006 1:49 pm
Location: Syracuse, NY

RE: What is Next for MatrixGames?

Post by LitFuel »

What's going on with the CC2 Bridge to Far re-release if anything? Will there be something out before summer?
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Platoon_Michael
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RE: What is Next for MatrixGames?

Post by Platoon_Michael »

It's even funnier in COH when you zoom in and you see a 10 on 10 (troops) the guns are a blazing and no one dieing. Troops shooting at tanks and Tanks going at it H2H from maybe 1-2 inches apart on the screen.

Fun to play ?......yes
Best ever?...........no
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warishere
Posts: 53
Joined: Sun Feb 18, 2007 12:50 am

RE: What is Next for MatrixGames?

Post by warishere »

ORIGINAL: Platoon_Michael

It's even funnier in COH when you zoom in and you see a 10 on 10 (troops) the guns are a blazing and no one dieing. Troops shooting at tanks and Tanks going at it H2H from maybe 1-2 inches apart on the screen.

LOL! Ohhh I know.. isn't that disgusting! I can't believe people think CoH is a good game. It makes me want to puke when people brag about that game.
brent_2
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RE: What is Next for MatrixGames?

Post by brent_2 »

I think (please all of you correct me if I'm wrong) that one of the main differences between the gameplay in the CC series, and the various RTS "competitors" (yes those are bias quotes) is a combination of the unit awareness and combat distance.
I'm essentially graphically and history oriented, unfortunately to connect the two I have to do maths. I hate maths.
CSO_Brent
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