Excellent
- JudgeDredd
- Posts: 8362
- Joined: Fri Nov 14, 2003 7:28 pm
- Location: Scotland
RE: Excellent
Bought. Wasn't letting this one go. I've missed my original for over 10 years now.
Thank you. [&o]
Thank you. [&o]
Alba gu' brath
RE: Excellent
Keep us posted on how it it compared to the original!
-Mike
-Mike
- Erik Rutins
- Posts: 39666
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
RE: Excellent
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: Excellent
Awesome stuff, digging out my credit card now [:D]
CC2 was the first CC game I played and really looking forward to playing it again!
CC2 was the first CC game I played and really looking forward to playing it again!
OUW (Order of the Upgrade Wars)

There are folks out there with way too much time on their hands.
- Norm Koger

There are folks out there with way too much time on their hands.
- Norm Koger
- sol_invictus
- Posts: 1959
- Joined: Tue Oct 02, 2001 8:00 am
- Location: Kentucky
RE: Excellent
Damn you Matrix! Quit releasing games that I am forced to buy![&o]
"The fruit of too much liberty is slavery", Cicero
RE: Excellent
Oh man. The original is one of my fave games of all time. Just need to know how this improves on the original as I stopped playing CC about 4 releases ago.
First, we go in there and get wrecked, then we eat a pork pie...
- Erik Rutins
- Posts: 39666
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
RE: Excellent
Have a look at the product page and also please read the Developer's Notes here:
http://www.wargamer.com/article/2905/cl ... and-arnhem
http://www.wargamer.com/article/2905/cl ... and-arnhem
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
- JudgeDredd
- Posts: 8362
- Joined: Fri Nov 14, 2003 7:28 pm
- Location: Scotland
RE: Excellent
Looks great.
Play any one of 6 Campaigns
Arnhem Sector
Eindhoven Sector
Nijmegen Sector
Hells Highway
The Island
Grand Campaign
Play 1 of 7 Operations
Arnhem Relief
Best of Best
Groesbeek Heights
Last Stand Arnhem
Nijmegen
Oosterbeek
Veghel
Lots of missions (far more than I remember, though my memory is bad, so I could be wrong)
Create Scenario - looks comprehensive though it'll be a while before I use it
Multiplayer
Boot Camp
Plays lousy (me that is). I've always been bad at these games...and this one is no different. Only played the one mission where I'm holding off some German light recon units and infantry on Arnhem Bridge...and getting a beating. Same in all these Close Combat games really - I move, I die. Must try harder is the report.
I doubt it's a game issue and most definitely think it's my fault, but I can't for the life of me keep those wee troops alive!
I did notice something...one of my units was down to one man. When I was watching what he was doing (using the Soldier Infor screen) he kept changing from a rifle to a machinegun and back again...loading/aiming and firing (as below)

Play any one of 6 Campaigns
Arnhem Sector
Eindhoven Sector
Nijmegen Sector
Hells Highway
The Island
Grand Campaign
Play 1 of 7 Operations
Arnhem Relief
Best of Best
Groesbeek Heights
Last Stand Arnhem
Nijmegen
Oosterbeek
Veghel
Lots of missions (far more than I remember, though my memory is bad, so I could be wrong)
Create Scenario - looks comprehensive though it'll be a while before I use it
Multiplayer
Boot Camp
Plays lousy (me that is). I've always been bad at these games...and this one is no different. Only played the one mission where I'm holding off some German light recon units and infantry on Arnhem Bridge...and getting a beating. Same in all these Close Combat games really - I move, I die. Must try harder is the report.
I doubt it's a game issue and most definitely think it's my fault, but I can't for the life of me keep those wee troops alive!
I did notice something...one of my units was down to one man. When I was watching what he was doing (using the Soldier Infor screen) he kept changing from a rifle to a machinegun and back again...loading/aiming and firing (as below)

- Attachments
-
- Snap3.jpg (13.74 KiB) Viewed 668 times
Alba gu' brath
RE: Excellent
I was playing CC2 the original the other day and my vague memories where confirmed that the soldiers moral and actions that come up in the info box where far more and varied than the later releases...also the vehicles looked far better and in proportion to the later releases....has all this been kept for the remake or in this area is it the same as the later releases? This aswell as the campaign engine where the things I was looking forward to in CCLSA...obviously the campaign engine isn't the same but what about the other two issues...I'm honestly not interested if it's just CCTLD remade for Arnhem...I wanted the old CC2 engine to be used and modified.
- Erik Rutins
- Posts: 39666
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
RE: Excellent
Hi Wodin,
Have you read through the Developer's Notes I linked above and looked over the product info? That and the screenshots and trailer should answer most of your questions hopefully. IMHO it is better than the original A Bridge Too Far but I realize I am not an objective source here.
Regards,
- Erik
Have you read through the Developer's Notes I linked above and looked over the product info? That and the screenshots and trailer should answer most of your questions hopefully. IMHO it is better than the original A Bridge Too Far but I realize I am not an objective source here.
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
- RD Oddball
- Posts: 4836
- Joined: Sat Feb 10, 2007 6:38 pm
RE: Excellent
ORIGINAL: JudgeDredd
I did notice something...one of my units was down to one man. When I was watching what he was doing (using the Soldier Infor screen) he kept changing from a rifle to a machinegun and back again...loading/aiming and firing (as below)
![]()
We'll look at it JD. It doesn't sound entirely right although I can think of one scenario where a soldier could be switching between two weapons as a legit part of the engine. (scavenging) but an MG as a second weapon that was scavengend doesn't sound entirely right. So I need to check to be sure. Thanks for saying something.
RE: Excellent
ORIGINAL: wodin
I was playing CC2 the original the other day and my vague memories where confirmed that the soldiers moral and actions that come up in the info box where far more and varied than the later releases...also the vehicles looked far better and in proportion to the later releases....has all this been kept for the remake or in this area is it the same as the later releases? This aswell as the campaign engine where the things I was looking forward to in CCLSA...obviously the campaign engine isn't the same but what about the other two issues...I'm honestly not interested if it's just CCTLD remade for Arnhem...I wanted the old CC2 engine to be used and modified.
I'm also a fan of the original campaign engine.
But this one is a hybrid of CC2 and CC5.
Sounds good right? So I must try this out to know for sure.
RE: Excellent
While I was in college two of my buddies would come over and we would play A Bridge too Far for hours, taking turns, and yelling at each other if they lost. For some reason my buddy Rick would take over and our tanks would start to spin in circles, our soldiers would be getting murdered, and we would be yelling at him "Achtung Rick, Achtung" thinking that we were saying attack, when achtung really means "attention." This game brings back lots of memories. I'm downloading the new one right now, and I have already invited my buddy to come back over and "Achtung!"
- JudgeDredd
- Posts: 8362
- Joined: Fri Nov 14, 2003 7:28 pm
- Location: Scotland
RE: Excellent
Should be clear here - he was part of an MG unit...so they had (as part of their arsenal) an LMG. I didn't have the soldiers info screen up when the unit was full, so I have no idea whether he was assigned the LMG as default. What I didn't get is why it was changing between rifle and LMG - from what I watched and tried to work out, he switched to showing his rifle when he was reloading the LMG and vice versa - seemed like he was shooting one weapon with one hand and reloading the other weapon with the other. I honestly can't say weather I saw it coming up as firing for both weapons at any time....in other words, I saw it saying firing for the LMG, but I don't recall seeing it saying firing for the rifle.ORIGINAL: RD_Oddball
ORIGINAL: JudgeDredd
I did notice something...one of my units was down to one man. When I was watching what he was doing (using the Soldier Infor screen) he kept changing from a rifle to a machinegun and back again...loading/aiming and firing (as below)
![]()
We'll look at it JD. It doesn't sound entirely right although I can think of one scenario where a soldier could be switching between two weapons as a legit part of the engine. (scavenging) but an MG as a second weapon that was scavengend doesn't sound entirely right. So I need to check to be sure. Thanks for saying something.
Alba gu' brath
RE: Excellent
if the mortar does not kill the guns and open top tanks in 2 shots like in WAR,TLD...i would be happy!....Ahh the old days seeing the parra hiding from MG42 and trying to take bridges.
downloading now.
Tigercub!
downloading now.
Tigercub!

You have enemies? Good. That means you've stood up for something, sometime in your life
RE: Excellent
From what I watched and tried to work out, he switched to showing his rifle when he was reloading the LMG and vice versa - seemed like he was shooting one weapon with one hand and reloading the other weapon with the other. I honestly can't say weather I saw it coming up as firing for both weapons at any time....in other words, I saw it saying firing for the LMG, but I don't recall seeing it saying firing for the rifle.
He must be playing too many FPS. [:D]

RE: Excellent
Going golfing right now but when I get home I already got the game dl'ed and ready to install. Glad to hear some positive feedback and hoping to chip in my 2cents later tonight.
Paradox Interactive Forum Refugee
- RD Oddball
- Posts: 4836
- Joined: Sat Feb 10, 2007 6:38 pm
RE: Excellent
ORIGINAL: JudgeDredd
Should be clear here - he was part of an MG unit...so they had (as part of their arsenal) an LMG. I didn't have the soldiers info screen up when the unit was full, so I have no idea whether he was assigned the LMG as default. What I didn't get is why it was changing between rifle and LMG - from what I watched and tried to work out, he switched to showing his rifle when he was reloading the LMG and vice versa - seemed like he was shooting one weapon with one hand and reloading the other weapon with the other. I honestly can't say weather I saw it coming up as firing for both weapons at any time....in other words, I saw it saying firing for the LMG, but I don't recall seeing it saying firing for the rifle.
Gunners will carry a rifle as a secondary weapon depending upon nation and unit type so that's normal operation but constant switching may be a data thing. Was discussing it with Steve and he'd said that "The Bren should be rated higher than the rifle for any target. Maybe the Bren was low on ammo and he was trying to save it by using the rifle." We'll look into tweaking it so it operates more as we expect it to.