World at War ver. T Axis AAR

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Grymme
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RE: World at War ver. T Axis AAR

Post by Grymme »

Heavy infantry losses during the enemies turn. Also a pesky submarine nestles himself in the only way my supply and reinforcements can get into the southern Command HQ which equals horrible losses for that HQ. On the positive side the Chinese loose 5 levelbombers and thereby all offensive aircapability.

In my turn i assault and capture Surabaya. The last city in NEI. Paratroopers take the city after an assault from the regular forces fail.

Air and naval bombardment of Singapore equals large losses for the city but also the loss of an elderly japanese battleship. Two corps of Imperial marine veterans land around Port Sweetenham.

My naval forces also bombard the advancing allied forces outside Hanoi.

In China not much happens. I evacuate a hex in the north and bombard the advancing enemy.

In the glorious tradition of the Italians in 1940 Japan declares war on Soviet Union and quickly surrounds Vladivostok which appears to be lightly garrisoned.




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ehzorg
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RE: World at War ver. T Axis AAR

Post by ehzorg »

Wonder if the death of the Soviet Union will be the nail in the Allies coffin. Doesn't look good for Allies at all - they should be able to hold their own with America's production, but to invade Europe/Asia in the next 10 turns or so with Germany's full attention to defense will be very hard!
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cveta
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RE: World at War ver. T Axis AAR

Post by cveta »

What is going on with this game? Did you have a winner or is the game still going on?
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Tufkal2
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Joined: Wed Dec 31, 2008 3:50 pm
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RE: World at War ver. T Axis AAR

Post by Tufkal2 »

We considered the game over some time ago...

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