ORIGINAL: Dundradal
I think it has to do with how the vehicles are comprehending the bridges.
That's exactly it.
Steve had made an explanation in another thread about this and that was one component of his post. How the pathfinder perceives "better" is the key here. Many factors at work but depending upon the movement type, ease of egress, known threats, cover on all the possible open routes, etc. going around the bridge might be "better" in the eyes of the pathfinder even though we disagree with it. That can be minimized. That will always be a component of the pathfinder as it's impossible to get it to make decisions we agree with 100% of the time. Not saying it can't be improved it's just that it's important to make the distinction.
*EDIT* And to the larger point you were making... thanks for the extra info re: waypoints vs. no waypoints. Every bit of info like that helps.