Is there no way you could arrange pre-orders from your UK resellers? Like BoardGameExtras? After buying Phantom Leader, I would pre-order this in a heartbeat
If that was possible I would pre-order Hornet Leader and Field Commander: Napoleon
Moderator: maddog986
Is there no way you could arrange pre-orders from your UK resellers? Like BoardGameExtras? After buying Phantom Leader, I would pre-order this in a heartbeat
ORIGINAL: E
ORIGINAL: MajFrankBurns
Wehre's my WWI computer airwar game Dan? [:D]
http://www.dvg.com/.sc/ms/dd/ee/7/Down In Flames WWI
ORIGINAL: MajFrankBurns
ORIGINAL: E
ORIGINAL: MajFrankBurns
Wehre's my WWI computer airwar game Dan? [:D]
http://www.dvg.com/.sc/ms/dd/ee/7/Down In Flames WWI
Um that's not quite a computer game with an AI an all that.
ORIGINAL: E
ORIGINAL: MajFrankBurns
Um that's not quite a computer game with an AI an all that.
You didn't ask for a computer game 'with an AI,' nor did you ask for 'an all that.' *hehe/grin* (and it is technically a computer game, albeit a computer adaptation of a game *grin*)
ORIGINAL: MajFrankBurns
Sorry but anyone who is anyone knows if it's a computer game it "has to have an ai". Anything else is just a prop that uses a computer to calculate battle odds and outcomes like vassal does. That's not a computer "game".
ORIGINAL: flipperwasirish
ORIGINAL: MajFrankBurns
Sorry but anyone who is anyone knows if it's a computer game it "has to have an ai". Anything else is just a prop that uses a computer to calculate battle odds and outcomes like vassal does. That's not a computer "game".
IMO, This is a very narrow view of the term "computer game". that only a minority of computer users would share such a limited view.
I would guess
ORIGINAL: MajFrankBurns
Sorry but anyone who is anyone knows if it's a computer game it "has to have an ai". Anything else is just a prop that uses a computer to calculate battle odds and outcomes like vassal does. That's not a computer "game".
There are lots of computer games that actually do compute all the odds and take care of the all rules and such that have no AI and they are computer games.
ORIGINAL: MajFrankBurns
Sorry but anyone who is anyone knows if it's a computer game it "has to have an ai".
ORIGINAL: Barthheart
Also VASSAL does not calculate anything. You still have to do all the calculations yourself.
ORIGINAL: E
ORIGINAL: Barthheart
Also VASSAL does not calculate anything. You still have to do all the calculations yourself.
VASSAL _can_ do calculations. But more importantly and/or succinctly, they are limited, at best. However, you should see what you can do with dynamic properties and an auto-end-of-movement-key. You can do a lot just with those two capabilities. For instance, several years ago I had a Firepower module auto-calculating and displaying all height-units for the player(s). Not exciting, but technically a calculation. *grin*
but now you're just being silly. *plonk*
ah mine makes more of a <F@%K YOU> type of sound
ORIGINAL: Dan Verssen
STALINGRAD
We’ve added a couple more cards to the slideshow!
First draft of the rules is on the site!
http://www.dvg.com/.sc/ms/dd/ee/36/Batt ... Stalingrad
ORIGINAL: MajFrankBurns
Sorry but anyone who is anyone knows if it's a computer game it "has to have an ai". Anything else is just a prop that uses a computer to calculate battle odds and outcomes like vassal does. That's not a computer "game".