Bailed out vehicle crews

Close Combat – Last Stand Arnhem is a highly enhanced new release of Close Combat, using the latest Close Combat engine with many additional improvements. Its design is based on the critically acclaimed Close Combat – A Bridge Too Far, originally developed by Atomic Games, as well as the more recent Close Combat: The Longest Day. This is the most ambitious and most improved of the new Close Combat releases, but along with all the enhancements it retains the same addicting tactical action found in the original titles! Close Combat – Last Stand Arnhem comes with expanded force pools, reserve & static battlegroups, a troop point buying system, ferry and assault crossings, destructible bridges, static forces and much more! Also included in this rebuild are 60+ battles, operations and campaigns including a new enhanced Grand Campaign!
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squadleader_id
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Bailed out vehicle crews

Post by squadleader_id »

From my post at CCS...
I'm not sure if anyone has mentioned this...bailed out vehicle crews don't hang around the battlefield anymore...they quickly try to exit the map like in CC3.
Nice new feature! Well done, Devs! I hope this will be implemented in CCWAR and CCTLD soon!
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jomni
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RE: Bailed out vehicle crews

Post by jomni »

Yup.  Prevents you from using them as scouts.
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squadleader_id
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RE: Bailed out vehicle crews

Post by squadleader_id »

Previously (CC4 to CCTLD) you can't control bailed out crews...you can only control bailed out command crews (which can be used as expensive scouts) [;)]
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Andrew Williams
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RE: Bailed out vehicle crews

Post by Andrew Williams »

They were left to die previously.

Now they have a greater chance of survival
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DasHoff
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RE: Bailed out vehicle crews

Post by DasHoff »

pity you can't give them a new tank like in cc3... that was the one thing i wished the other CCs had; the upgrade and reinforcement system
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