New v1.01.06g Public Beta Now Available!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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Kwik E Mart
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RE: New v1.01.06g Public Beta Now Available!

Post by Kwik E Mart »

ORIGINAL: Kwik E Mart

since we are at beta for "g", does that mean that "d" is official? i seem to have missed "e" and "f"...maybe i should just give up waiting for an "official" patch to start a new game...

No. These are all cuts of patch 04.
Hopefully, 'g' will become the official patch 04 release.

now it makes sense...thanks
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Reg
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RE: New v1.01.06g Public Beta Now Available!

Post by Reg »

75. Interface Improvement: Added Show all patrol zones for player.

I think I found this is invoked with the '6' key. Is there any place where all the new functions are documented???

Cheers,
Reg.

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cantona2
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RE: New v1.01.06g Public Beta Now Available!

Post by cantona2 »

Whats New PDF file in the WitpAE folder in the start menu on your desktop
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goran007
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RE: New v1.01.06g Public Beta Now Available!

Post by goran007 »

cant figure it out how do u daylite bombard with TF?
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Reg
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RE: New v1.01.06g Public Beta Now Available!

Post by Reg »

ORIGINAL: cantona2
ORIGINAL: Reg
75. Interface Improvement: Added Show all patrol zones for player.

I think I found this is invoked with the '6' key. Is there any place where all the new functions are documented???

Whats New PDF file in the WitpAE folder in the start menu on your desktop

My original quote came from the 'Whats New' file and that's all there is. I am happy with just a quick comment for bug fixes (they don't change anything) but the introduction of new commands and functions should be explicitly described somewhere and not expect us to 'find' them.

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
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Don Bowen
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RE: New v1.01.06g Public Beta Now Available!

Post by Don Bowen »

ORIGINAL: Erik Rutins

80. Fix Error in conversion/upgrade time.

This item relates to an issue when a ship that is undergoing repairs for either an upgrade or a conversion is selected for the other (conversion or upgrade). The interaction of the concurrent upgrade and conversion processes overwrote each other's control data, causing incorrect repair delay time calculations.
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michaelm75au
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RE: New v1.01.06g Public Beta Now Available!

Post by michaelm75au »

The official release seems to be up...
http://www.matrixgames.com/products/351 ... 7s.Edition
Michael
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LoBaron
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RE: New v1.01.06g Public Beta Now Available!

Post by LoBaron »

Yes. Downloading...

very sneaky. [:D]
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Bliztk
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RE: New v1.01.06g Public Beta Now Available!

Post by Bliztk »

Anything updated from the 1.01.06g beta to the official one ?

Or it`s the same file ?
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castor troy
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RE: New v1.01.06g Public Beta Now Available!

Post by castor troy »

could someone post the patch notes please?
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michaelm75au
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RE: New v1.01.06g Public Beta Now Available!

Post by michaelm75au »

As per 06g
Michael
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LoBaron
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RE: New v1.01.06g Public Beta Now Available!

Post by LoBaron »

One request: would it be possible to summarize all new features (at least the new shortcuts) into one pdf?
You improved that game so much that I´m losing overview. [:D]

Thanks again for the hard work!

Edit: Or am I too lazy and its somewhere in the new manual anyway? [;)]
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Reg
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RE: New v1.01.06g Public Beta Now Available!

Post by Reg »

ORIGINAL: Bliztk

Anything updated from the 1.01.06g beta to the official one ?

Or it`s the same file ?

Same date stamp, same number of bytes, same MD5 checksum - it's the same file. [:)]

Cheers,
Reg.

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MarcA
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RE: New v1.01.06g Public Beta Now Available!

Post by MarcA »

ORIGINAL: Reg

75. Interface Improvement: Added Show all patrol zones for player.

I think I found this is invoked with the '6' key. Is there any place where all the new functions are documented???


I don't seem to be able to get this to work, maybe I am missing something.

I have upgraded to 10106g. I can see the arcs for a single base, using the show arcs in the base screen, but I can't figure out how to see all arcs. I have tried pressing 6 but nothing happens. Do I have to be in a spaceil view when I try it.
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Reg
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RE: New v1.01.06g Public Beta Now Available!

Post by Reg »

ORIGINAL: mantill

ORIGINAL: Reg

75. Interface Improvement: Added Show all patrol zones for player.

I think I found this is invoked with the '6' key. Is there any place where all the new functions are documented???

I don't seem to be able to get this to work, maybe I am missing something.

I have upgraded to 10106g. I can see the arcs for a single base, using the show arcs in the base screen, but I can't figure out how to see all arcs. I have tried pressing 6 but nothing happens. Do I have to be in a spaceil view when I try it.

This function doesn't show aircraft search arcs originating from bases. This function shows task force patrol zones (especially useful to see where all your submarines are patrolling). see picture below.

MichaelM, this sort of question is exactly why new user interface features should be documented a little better as well as listed as a dot point in the What's New file. [:)]


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Edited for smilie (this is just a suggestion not a complaint [:)])
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PatrolZone.gif (332.06 KiB) Viewed 373 times
Cheers,
Reg.

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Kull
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RE: New v1.01.06g Public Beta Now Available!

Post by Kull »

ORIGINAL: Reg

This function doesn't show aircraft search arcs originating from bases. This function shows task force patrol zones (especially useful to see where all your submarines are patrolling). see picture below.

<snip>

Now that IS cool! What a very nice new feature! [&o]
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LargeSlowTarget
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RE: New v1.01.06g Public Beta Now Available!

Post by LargeSlowTarget »

+1 [/align]&nbsp;[/align][/align]
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Reg
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RE: New v1.01.06g Public Beta Now Available!

Post by Reg »

ORIGINAL: mantill

I have upgraded to 10106g. I can see the arcs for a single base, using the show arcs in the base screen, but I can't figure out how to see all arcs. I have tried pressing 6 but nothing happens. Do I have to be in a special view when I try it.

To answer your original question, you will need to look in the "Interface Addendum.pdf" document located in the Manuals folder. It's been there since patch 2.

(This is probably the document we should be updating with the latest interface changes!!)
ORIGINAL: Interface Addendum – v1094b

2.2.6 Display all search arcs - The Z key will toggle all search arcs on and off for the entire
map. For this mode, the display is only turned off with the Z key.

Hope this helps,
Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
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MarcA
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RE: New v1.01.06g Public Beta Now Available!

Post by MarcA »

ORIGINAL: Reg
ORIGINAL: mantill

I have upgraded to 10106g. I can see the arcs for a single base, using the show arcs in the base screen, but I can't figure out how to see all arcs. I have tried pressing 6 but nothing happens. Do I have to be in a special view when I try it.

To answer your original question, you will need to look in the "Interface Addendum.pdf" document located in the Manuals folder. It's been there since patch 2.

(This is probably the document we should be updating with the latest interface changes!!)
ORIGINAL: Interface Addendum – v1094b

2.2.6 Display all search arcs - The Z key will toggle all search arcs on and off for the entire
map. For this mode, the display is only turned off with the Z key.

Hope this helps,

Thanks Reg for clearing that up Reg. I am have just started to learn the game in earnest and I have a long way to go. I suspect this will not be the last stupid question.
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scout1
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RE: New v1.01.06g Public Beta Now Available!

Post by scout1 »

v1.01.06g

Sorry if this has been asked, but if this is v1.01.06g, why doesn't it list this on the start screen ... have another version listed .....?
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