crazy panther crew

Close Combat – Last Stand Arnhem is a highly enhanced new release of Close Combat, using the latest Close Combat engine with many additional improvements. Its design is based on the critically acclaimed Close Combat – A Bridge Too Far, originally developed by Atomic Games, as well as the more recent Close Combat: The Longest Day. This is the most ambitious and most improved of the new Close Combat releases, but along with all the enhancements it retains the same addicting tactical action found in the original titles! Close Combat – Last Stand Arnhem comes with expanded force pools, reserve & static battlegroups, a troop point buying system, ferry and assault crossings, destructible bridges, static forces and much more! Also included in this rebuild are 60+ battles, operations and campaigns including a new enhanced Grand Campaign!
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zon
Posts: 85
Joined: Wed Nov 21, 2007 6:46 pm

crazy panther crew

Post by zon »

Here's a Panther firing along an empty dirt road. There had been a target there, a Cromwell that filled the corridor with smoke and got out of there. The Panther continued to fire along the road for several minutes, long after the smoke dissipated.
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zon
Posts: 85
Joined: Wed Nov 21, 2007 6:46 pm

RE: crazy panther crew

Post by zon »

Just to be clear, that's the AI controlling the Panther. It used both HE and AT rounds on the road. At first I thought the AI was firing through the smoke just in case it hit something, but it kept pouring it on after the smoke cleared, and the tank didn't stop firing until nearby Allied infantry tempted it out of the hate-on for the dirt roadway.
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Sheytan
Posts: 811
Joined: Mon Nov 27, 2006 11:53 pm

RE: crazy panther crew

Post by Sheytan »

You didnt see the chickens there? The tankers were hungry! [;)]
zon
Posts: 85
Joined: Wed Nov 21, 2007 6:46 pm

RE: crazy panther crew

Post by zon »

Phew. Thought it was a bug for a second there.
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Sheytan
Posts: 811
Joined: Mon Nov 27, 2006 11:53 pm

RE: crazy panther crew

Post by Sheytan »

ORIGINAL: zon

Phew. Thought it was a bug for a second there.
[:D][:D]
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