LCU loading question

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Moss Orleni
Posts: 201
Joined: Mon Nov 03, 2008 8:36 am

LCU loading question

Post by Moss Orleni »

Many scenario's start with certain LCU or LCU fragments loaded onto one or multiple ships.
In the editor, how can you assign LCUs/LCU fragments to ship(s)?
Cheers,

Moss
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DuckofTindalos
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Location: Denmark

RE: LCU loading question

Post by DuckofTindalos »

You assign them to Task Forces, not ships. Use the "Unit to load" field in the Locations tab.
We are all dreams of the Giant Space Butterfly.
Moss Orleni
Posts: 201
Joined: Mon Nov 03, 2008 8:36 am

RE: LCU loading question

Post by Moss Orleni »

Thanks for the quick reply!

So, if I understand correctly, you can only assign whole LCUs (ie no fragments) to TFs, and there is no way to be sure if an LCU fits on to a TF?

Moss
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topeverest
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Joined: Wed Oct 17, 2007 1:47 am
Location: Houston, TX - USA

RE: LCU loading question

Post by topeverest »

Use 90% capacity rule of thumb in transport and 60% in amphibious. Otherwise you certainly will leave some behind.
Andy M
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