More misc. questions.

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hbrsvl
Posts: 1155
Joined: Wed Oct 02, 2002 3:29 am

More misc. questions.

Post by hbrsvl »

Hi-11/26/42,v1106g,Allies.

1. What setting should CB Btns be set to, to perform clean up work? I have the 10th CB at Roi-Namur with supply-they have done none of the massive clean-up required(100% port damage, 45 runway damage, etc.)for the 3 days since we secured the base. They have 90% of unit ashore, from an amphib TF. Presently set to "combat". All enemy units eliminated.

2. Roi-Namur, again. I have supply only amphib TFs here, unloading. They put 1200 supply ashore in the last turn, but I still have a red exclamation point. All major LCU formations have an overage of supply: some smaller units are still deficient. Yes, troop totals are way over the 6K limit, but I'm loading units to amphib TFs as quickly as possible. BTW, all are still at sea-with 100% port damage that's the only way to go.

3. Time of play. I am currently running 16-16 1/2 minutes from time I hit "end orders" to next day. I try to stop lenghty combat reports as quickly as possible. I don't run LCU battles, only results. Is this about average?

Comments, please. Thanks, Hugh Browne
hbrsvl
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Heeward
Posts: 343
Joined: Mon Jan 27, 2003 12:17 pm
Location: Lacey Washington

RE: More misc. questions.

Post by Heeward »

ORIGINAL: hbrsvl

Hi-11/26/42,v1106g,Allies.

1. What setting should CB Btns be set to, to perform clean up work? I have the 10th CB at Roi-Namur with supply-they have done none of the massive clean-up required(100% port damage, 45 runway damage, etc.)for the 3 days since we secured the base. They have 90% of unit ashore, from an amphib TF. Presently set to "combat". All enemy units eliminated.
You need excess supplies on hand for the engineer units to consume to repair / expand the facilities.


2. Roi-Namur, again. I have supply only amphib TFs here, unloading. They put 1200 supply ashore in the last turn, but I still have a red exclamation point. All major LCU formations have an overage of supply: some smaller units are still deficient. Yes, troop totals are way over the 6K limit, but I'm loading units to amphib TFs as quickly as possible. BTW, all are still at sea-with 100% port damage that's the only way to go.
You need excess supplies on hand for the as indicated on the base screen as well as all units having their supply allotment.

3. Time of play. I am currently running 16-16 1/2 minutes from time I hit "end orders" to next day. I try to stop lenghty combat reports as quickly as possible. I don't run LCU battles, only results. Is this about average?
Review your report delays - those you do not want to see set to zero. Otherwise your times seems a bit short.

Comments, please. Thanks, Hugh Browne
The Wake
pmath
Posts: 102
Joined: Thu Feb 19, 2004 9:22 pm

RE: More misc. questions.

Post by pmath »

Combat ops is the setting so the units best repair damage and increase sizes. Be careful of troop limit for an atoll, depending on what size force you landed that would explain the red. You have to evac inf after you take the atoll to get the combat personnel back below the limit.
War represents the utter failure of diplomacy
ckk
Posts: 1241
Joined: Wed Oct 18, 2000 8:00 am
Location: Pensacola Beach FL

RE: More misc. questions.

Post by ckk »

ORIGINAL: hbrsvl

Hi-11/26/42,v1106g,Allies.

1. What setting should CB Btns be set to, to perform clean up work? I have the 10th CB at Roi-Namur with supply-they have done none of the massive clean-up required(100% port damage, 45 runway damage, etc.)for the 3 days since we secured the base. They have 90% of unit ashore, from an amphib TF. Presently set to "combat". All enemy units eliminated.

2. Roi-Namur, again. I have supply only amphib TFs here, unloading. They put 1200 supply ashore in the last turn, but I still have a red exclamation point. All major LCU formations have an overage of supply: some smaller units are still deficient. Yes, troop totals are way over the 6K limit, but I'm loading units to amphib TFs as quickly as possible. BTW, all are still at sea-with 100% port damage that's the only way to go.

3. Time of play. I am currently running 16-16 1/2 minutes from time I hit "end orders" to next day. I try to stop lenghty combat reports as quickly as possible. I don't run LCU battles, only results. Is this about average?

Comments, please. Thanks, Hugh Browne
1. CB's must nbe set on combat and have enough supply to reconstruct
2.Roi-Namur has a troop capacity of 6,000. Exceed that number and your supply can be gobbled up faster than you can unload it. Get your troop level below 6,000 immediately. I lost 10,000 supplies a day by being 3x the troop capacity
3. Depends on your preferences.
hbrsvl
Posts: 1155
Joined: Wed Oct 02, 2002 3:29 am

RE: More misc. questions.

Post by hbrsvl »

ckk-Thanks. Now I understand where all my supply has been going.

Load 'em up!! HB
hbrsvl
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