Pacific Large Map

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Grymme
Posts: 1776
Joined: Sun Dec 16, 2007 5:06 pm
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Pacific Large Map

Post by Grymme »

Well, Grumpy uploaded a large European Map.

I dont want to be any worse so i made a rather large Pacific Map. Its 148*148 hexes.

I have only used the default graphics so there certainly can be made some changes to the map. Not all roads should be of the same quality etc.

Also i have not placed locations, only landscapes and nothing more. So that the map could be used for any scenario/timeperiod etc.

Feel free to download and use it.

Here is a link to it
http://web.comhem.se/olvmyr3/WITP.html

My Advanced Tactics Mod page
http://atgscenarios.wordpress.com

30+ scenarios, maps and mods for AT and AT:G
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Bombur
Posts: 3666
Joined: Fri Jul 02, 2004 4:50 am

RE: Pacific Large Map

Post by Bombur »

What a Great work!!!!
Josh
Posts: 2568
Joined: Tue May 09, 2000 8:00 am
Location: Leeuwarden, Netherlands

RE: Pacific Large Map

Post by Josh »

It is.
What strikes me is that the AT game engine, combined with this map easily outguns Matrix' newest game SoP, which covers the same area. But the AT engine gives you more flexibility. You only need to put it together... map, units, events and so on [:)] and that takes time and skill.
Ofcourse Storm over the Pacific has nice graphics. But that can be added in AT2 as well.

Oh, I almost don't dare to mention this [:(] Dutch harbour is written as "Dutsch harbour". Not important, just noticed it.
Grymme
Posts: 1776
Joined: Sun Dec 16, 2007 5:06 pm
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RE: Pacific Large Map

Post by Grymme »

Josh, yeah. Thanks
 
That is basicly the problem with AT. The potential for everything is there. You just have to put it all together. Which sometimes takes a while. What i would like is for people to produce things more separatly so that you can just put it together. There have been some atempts at this, but not much. Bomburs mod is one of them. The different NATO masterfiles also. In a perfect world you would just load a map, then apply (for example) a WWII masterfile. Then just place the units and whoha you have a working scenario.
 
For example. I used the last 20 minutes or so to put together a working map for the Russo-Japanese war in 1904-1905. 20 minutes!!!. Then its just the rest of all of it.
My Advanced Tactics Mod page
http://atgscenarios.wordpress.com

30+ scenarios, maps and mods for AT and AT:G
Josh
Posts: 2568
Joined: Tue May 09, 2000 8:00 am
Location: Leeuwarden, Netherlands

RE: Pacific Large Map

Post by Josh »

ORIGINAL: Grymme

Josh, yeah. Thanks

That is basicly the problem with AT. The potential for everything is there. You just have to put it all together. Which sometimes takes a while. What i would like is for people to produce things more separatly so that you can just put it together. There have been some atempts at this, but not much. Bomburs mod is one of them. The different NATO masterfiles also. In a perfect world you would just load a map, then apply (for example) a WWII masterfile. Then just place the units and whoha you have a working scenario.

For example. I used the last 20 minutes or so to put together a working map for the Russo-Japanese war in 1904-1905. 20 minutes!!!. Then its just the rest of all of it.

Well, exactly! The potential is there, and like you said there are some mods (Bombur's is a great one), while you make outstanding maps and scenarios. Now all you got to do is put two and two together and make it work.... that's easier said then done [:D] We both know that takes countless hours of skilled labour to accomplish such a thing. That is where Vic, betatesters and others come in. I hope. I would love to see it all come together in AT2.
Maddoc06
Posts: 58
Joined: Sat Aug 09, 2008 7:33 am

RE: Pacific Large Map

Post by Maddoc06 »

Nice map, thanks for the work!
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