New game of WAW U2 ( Bono V.) version

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kondor
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RE: New game of WAW U2 ( Bono V.) version

Post by kondor »

Remember that IJA arty unit that WA Ft-s smacked a bit? Well if you wont to get job done call in the Flying tigers! [:D]

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RE: New game of WAW U2 ( Bono V.) version

Post by kondor »

And best for last...[;)]

I was feeling down after what seemed as now way to get IJ down the VP in time...+losing all those troops (arty unit hurted the most). Then I saw something that could been exploited in defense of Hanoi...
I had 3 units ready to attack on good position (25% bonus IRC). City was full of arty, planes, ships, but light on ground troops... And I had lots of SMG II ready to go...

Without preperation (I am not crazy to send FT-s on flak+fleet of BB-s and CV-s) attack was ordered. Before that I told my troops that if they don't succeed that they do not bother coming home (raised losses to 100%)[;)].
Attack went well, but still few stubbern IJ soldiers wouldn't run [X(], and then on last turn I believe last IJA soldier retreated! It was turn 11 as can be seen on SS. I didn't know that combat lasts so long, always tought that turn 10 is the last. But I am not complaining on that one [;)].

After so long planning goal is achieved. Hanoi is mine and it will stay mine![:D]

Maybe there is a chance to stop IJ on time afterall...

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RE: New game of WAW U2 ( Bono V.) version

Post by 82ndtrooper »

oh my

now that was well done.
and you destroyed a whole fleet in the process.

what is the VP total and how many turns are left.
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RE: New game of WAW U2 ( Bono V.) version

Post by explorer2 »

Regarding bug in SU forces not retreating correctly:
I am aware of it, and also a bug where on the first turn of JA-China war certain JA units cannot move.

I've looked a lot at those and cannot figure out what's going wrong. Sorry.
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RE: New game of WAW U2 ( Bono V.) version

Post by Jeffrey H. »

Ouch ! That's gonna leave a mark !
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RE: New game of WAW U2 ( Bono V.) version

Post by cveta »


I cannot belive that Kondor did menage to take Hanoi and did what he did. Disaster. End of the world.
Great move, realy.The best one in whole game. And it hurts a lot.
Funny thing is that my garnison wasnot so tiny if you look at the screnshot. More than 40rifles, 10 SMG and few mortars. Not to mention that half of thouse have entrenchmant more than 100. And rediness was high. But soldiers retreat and that is my mistake - I leave retreat option on 50%. That is the reason why they retreat.
Well, in war things goes wrong often. But let us keep on going.
Germany report first - After losing air battle in France Tommies destroyed my units around Brest. And now they have open way to Paris. Especialy since Partisan in France appears wery often ( I have lots more of pp in Frnce then neaded ) and give Kondor a nice scouting.
This turn we tray the same tactics, but our attack failed. So reinforcements are on the way.

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RE: New game of WAW U2 ( Bono V.) version

Post by cveta »

In N. Africa noting new. This theathre is inactiv atm.
In Su - I forget to take a scrennshot but I will explain - Ivan tray counterattack toward Dniepropetrovsk and Kiew with lots of units mostly infantry. He reach Kiew from three sides and Dniepropetrovsk from four. German relif attack pushed Russians back and completly destroyed units around Kiew and some of the units near Dnepropetrovsk. But city is still under siege and after this Hanoi thing noting is certan anymore. So I wont be suprised if city fall this turn.
Leningrad - well this pisses me the most. This turn LW attack with 11 LB and few fighters. 50% of planes goes down from 1 flak and 2 costal batteris. And that is a third time in this game. I HATE THOUSE COSTAL BATERIES.
Land attack that folowed was also a disaster ( not to mentioned art. attack wich bring death to our guns) - this time we attack from 3 side ( our units was shelled last round so no enought Ap to attack from swamp hex) and get only 37% bonus. But we were slotered. Med tank down, lots of SS inf. down.
Worst thing is that last turn my 1st attack in a turn I reopen was geret sucess. But that dont count. So I keep on going with attacks and they all fails.
Front line near Smolensk was established and we didnot wont to advance. I must deal with this Leningrad thing first. No use in a one way attack toward Moscov. And whole SS armie is stuck near Leningrad.
SU foirces coming from Murmansk toward Leningrad are shelled and forced to withrow partialy. But SU med.tank refuses to die so he retreats 2 hex and he was last alive in unit. In a third attack on lonly tank he hold a line and inflict futher demage to SS unit.[X(]
Bad time for Germany ahead.
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RE: New game of WAW U2 ( Bono V.) version

Post by cveta »

Japan side of the story - after losing Hanoi we decide to shell the invaders in the town and tray to retake it. Casulties inflicted to China defenders were heawy but they hold a line.
USA soldiers unload to Australia - we know that USA main fleet was somewere betwen Australia and Guadacanal.
JA main fleet with more than 50 carier air in main group was redy for attack. We have 2 suporting group for scouting - 1 with see scouts on board escort carrier and 1 group on 2 old carriers with 4 carier air III on board. So we spot USA ship without problem.
Attack was executed with 20 carier air II and 35 carier air III on a USA fleet with around 30 carier air II and I belive 6 cruisers II. Resaults were bad. 26 carier air mostly lev III went down for a kill of 20 USA planes. No ships were sunked.
Kondor please put SS from your history. I forget to take it.
This is second attack on USA fleet and bouth failed. Did I do something wrong???
I belive that main thing on Pacific is to spot the enemy so you may attack with superior force. I did it and failed. I must change my strategy.
JA subs wich attack Pearl last turn were slotered. But the new fleet of 4-5 subs sail same way and spot lonly LRLC with marines on board so we sink them. After that we spot a LRLC with troops on board in a harbour on some small island, protected with few planes and we attack, but failed to sink it. This means that our subs will be decimated again.
Also - I menage to take some small islands to increase victory points even futher. I hope that I will hold my victory points for 8 turn and then JA will win.
Come on Kondor - make a mistake.
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RE: New game of WAW U2 ( Bono V.) version

Post by 82ndtrooper »

Cveta

Its the 6 cruiser II that's killing your planes.  Cruiser II are deadly anti air ships. You will need to figure out a way to deal with them, I could tell you how but it wouldn't be fair to Kondor.
if you want after the game I can tell you one way to do it.
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RE: New game of WAW U2 ( Bono V.) version

Post by cveta »

I know that cruisers are dedly against planes ( and kondor know that, he learn it against IT nawy ). I was thinking about snding planes to scouting near USA fleet and tray to killplanes in interception, but it wont work since my fleet is separated to 3 groups.
I dont know about any other way. Naval battle with ships wont work either. Subs are no use in the number I have atm. So I hope that supplay issue may become a problem to USA becouse of sub attack on Pearl.
I wont guess anymore. I will talk with you after the game about that mater if you agree
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RE: New game of WAW U2 ( Bono V.) version

Post by 82ndtrooper »

you bet [;)]
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RE: New game of WAW U2 ( Bono V.) version

Post by cveta »

Well I have something to add about luck - look at this - it is from history of my other game aginst Kondor. We are not duing AAR from that game. Not a single plane goes down. And I have 10 flaks and a cruiser.


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RE: New game of WAW U2 ( Bono V.) version

Post by kondor »

As I learned in most games... Flaks are well... uselles vs large group of planes... CA II and coastal fortress on the other hand are deadly to them.
IMO flaks should be boosted in damage around 25%.

Here is the current vic. conditions on start of my last turn.

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RE: New game of WAW U2 ( Bono V.) version

Post by kondor »

Cveta's first IJN strike on my fleet.
I guess that mine CA and CA III did save the day... I also had a FT III support, small but better then nothing.

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RE: New game of WAW U2 ( Bono V.) version

Post by kondor »

Second wave of attack went similar...

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RE: New game of WAW U2 ( Bono V.) version

Post by kondor »

On my turn I didn't go after his fleet as mine vs damaged. I did destroy that scouting escort carier near Australia and bombed Meloburne...
Then attacked the city from only one direciton anbd that failed...
I did a bad job down there, I had units on two sides of the city but most of them disembarked without supply... I am still learning how to play with LR LF... I always tought that they will not only keep the troops fed and supplied... (Due to their gigantic supply take when built).

I replenish some of the lost CAG-s and one was intercepted during transport... I guess I found the IJN main fleet ;-).

I did a paradroop near Bangkok and Cveta has bombed them with 4 BB, and this turn I attacked and sunked few of them.

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RE: New game of WAW U2 ( Bono V.) version

Post by kondor »

Back in Europe another town is captured in France. La Rochelle fell with it's garison and planes...

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RE: New game of WAW U2 ( Bono V.) version

Post by kondor »

And here is curent situation in France. There is no reason to hide stuff there [;)].
Germans have formed one strong (heavy tenk) panzer divison south of Paris.

They will gonna need it to[:)]

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RE: New game of WAW U2 ( Bono V.) version

Post by 82ndtrooper »

Just so you guys know in the latest version Japans victory turns have been increased to 24 and supply from Las Angles to Sydney now reaches Australia directly with 0-25% loss only but the catch is it goes through Guadalcanal, making Guadalcanal very important now since japan can capture it and station aircraft there and interdict the supply to Australia just as it was very important historically.  
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RE: New game of WAW U2 ( Bono V.) version

Post by kondor »

That is the improvement... So far it seems to me that in this scenario (U2) Japs have it to easy (altough cveta played it great and scored a lot first few turns...[&o]).

But it seems to me as coastal fortresses (CF from now on) in combination with arty units+some ground defence makes Leningrad/Sevastopol/London towns which are practically impossible for German player to take. (air raids are impossible vs CF-s even with attacking forces are much superrior...)
Thus I think that GE side is to weak... BUT only after declaration of war to SU. Untill then it is fine... I would propose that Munich get a double production boost when GE declare war to SU... Or even triple... Let's call it a boost of nationalsocialism or antibolschevik movement... That would make GE player stronger in SU when needed... (And when/if Moscow falls Munchen prodution goes back to regular-prewar...)
+ I would like to see VP-s for GE side reduced... for lets say 10?

But this is based soly on this game and I did help a lot with WA tu SU...
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