uniforms.txt

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TAIL GUNNER
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Joined: Wed Apr 27, 2005 5:10 am
Location: Los Osos, CA

uniforms.txt

Post by TAIL GUNNER »

How do you convert the old uniform values (0-9) from CC5 in AlsTeams.adb to the new values in LSA (0-3) in the AlsTeams.txt?

Say I have a value of '4' in an old CC5 mod....what would that translate to in LSA?

Thanks,
ChadG
"If you want peace, prepare for war."
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squadleader_id
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RE: uniforms.txt

Post by squadleader_id »

The easiest way to figure them out is by comparing the workbooks.
Compare the CC5 workbook and the TLD workbook (since LSA's workbook is still in hiding).
In WAR/TLD/LSA...the Nations slots have been expanded [Each nation (0-7 max) has 4 styles (0-3) and 3 weapon distrinctions (0-2)].

In CC5 it was limited to 3 slots for Axis (Heer, SS, FJ) and 3 for Allies (with shared rank graphics)...with 1 crew slot for each side.

TAIL GUNNER
Posts: 1156
Joined: Wed Apr 27, 2005 5:10 am
Location: Los Osos, CA

RE: uniforms.txt

Post by TAIL GUNNER »


Thanks squadleader_id.
"If you want peace, prepare for war."
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