34 components damaged.
Working items include:
- 1 Hyperdrive
- 1 Quantum Reactor
- 1 shield
- 2 blaster
- 3 engine
- 1 fuel cell
- 1 torp
- 1 targeting system
- 1 troop compartment
- 1 hab module
- 2 life support

Guns wern't working (may have related to the drop in stored fuel to 0, may have related to the lost command center, not sure), but it did manage to limp away. I would like to ask, what else could I lose and still have a moving ship?
Obviously, I could lose the weapons, shield, target system, and troop compartment. I could also drop any duplicate components. That pares the list down to:
- 1 Hyperdrive
- 1 Quantum Reactor
- 1 engine
- 1 fuel cell
- 1 hab module
- 1 life support
Is there anything else I could lose and still have a moving ship?
Clearly, I will need either a hyperdrive or engine, but will I need both? Is the fuel cell required to make the engines happy? (I seem to recall dead ships without fuel cells, but those tend to have been shot up a tad in other places). From my expierence with construction, I know I need the hab module and life support (or is that just one of the two?)
The point? If I'm aiming to make a survivable ship, I need to know what items it can't work without. To that end, what do I need spares of in a design to keep it running?
//Torrenal



