3.4 beta & old saves

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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Menschenfresser
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3.4 beta & old saves

Post by Menschenfresser »

I have a game of Trotsky's War going against the PO and I'm wondering if I'll benefit from the PO enhancements if I use my old save with 3.4.

Or will I have to start a new one? More to the point, how much of the new system will be present when opening a game started under the previous patch?

Thanks
Make wargames, not war.
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ralphtricky
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RE: 3.4 beta & old saves

Post by ralphtricky »

In the single player, you should be able to upgrade and switch to the new supply rules, turn rules, etc., although they may take a turn to take effect.. In the multiplayer, you can't change those options.

My philosophy is that It's your game and in single player you can change any options you want. If you're playing against someone else, I do enough to keep honest people honest.

Ralph
Ralph Trickey
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Blog: http://operationalwarfare.com
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Karri
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RE: 3.4 beta & old saves

Post by Karri »

So the old saves should work exactly as they would in the previous version?
Menschenfresser
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RE: 3.4 beta & old saves

Post by Menschenfresser »

I don't think so. I played a few turns this morning and when you open a previous version .sal, it has the new rules turned off by default. You can turn them on and it takes a turn to begin working, I think. Now my game should work as if I'd started it under 3.4.
Make wargames, not war.
Karri
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RE: 3.4 beta & old saves

Post by Karri »

ORIGINAL: Menschenfresser

I don't think so. I played a few turns this morning and when you open a previous version .sal, it has the new rules turned off by default. You can turn them on and it takes a turn to begin working, I think. Now my game should work as if I'd started it under 3.4.


That's what I mean. If I update, will the PBEM continue as under the previous version if I don't turn on the options? Or is there something that will be changed?
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ralphtricky
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RE: 3.4 beta & old saves

Post by ralphtricky »

ORIGINAL: Karri

ORIGINAL: Menschenfresser

I don't think so. I played a few turns this morning and when you open a previous version .sal, it has the new rules turned off by default. You can turn them on and it takes a turn to begin working, I think. Now my game should work as if I'd started it under 3.4.
There are some basic engine changes, but you will be playing with the old turn order and old supply rules.


That's what I mean. If I update, will the PBEM continue as under the previous version if I don't turn on the options? Or is there something that will be changed?
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
Karri
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RE: 3.4 beta & old saves

Post by Karri »

??
loveman2
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RE: 3.4 beta & old saves

Post by loveman2 »

Will the upgrade effect PBEM in FITE, against my opponent ?
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ralphtricky
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RE: 3.4 beta & old saves

Post by ralphtricky »

ORIGINAL: loveman1
Will the upgrade effect PBEM in FITE, against my opponent ?
Yes. You either need to both upgrade or neither upgrade. There are some combat changes outlined in the what's new at the top, although turn order and supply rules are still the old rules.

I'd wait until the official release, and possibly a bit longer for feedback myself since FITE is a long scenario.
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
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My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
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Silvanski
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RE: 3.4 beta & old saves

Post by Silvanski »

Me and my opponent Erik DK are continuing a pbem of Desert Sabre (relative unknown Desert Storm mod, without air units) which we started under 3.2
Everything is running fine for both of us. New Supply Rules and New Turn Order Rules cannot be turned on in PBEM. In games vs the PO however you can switch to those new features.
The TOAW Redux Dude
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