Bloody Omaha MMCCIII CoI Test 2
RE: Bloody Omaha MMCCIII CoI Test 2
Hi
I'd prefer it stays up a little longer to see if the maps play ok further inland
No big deal either way but if you can keep this campaign going a little longer that would be better.
has anyone seen any out of place tanks/teams like lots of King tigers/pershings etc?
thanks
paladin
I'd prefer it stays up a little longer to see if the maps play ok further inland
No big deal either way but if you can keep this campaign going a little longer that would be better.
has anyone seen any out of place tanks/teams like lots of King tigers/pershings etc?
thanks
paladin
RE: Bloody Omaha MMCCIII CoI Test 2
So far, I have not seen anything out of place. Also Team/Unit Refit options are often 'depleted' which is also good, though availability of Command Teams is thin [:(] (have only played as Allies so far). No worries though.
Leave the current campaign running for a while more gets my vote.
Leave the current campaign running for a while more gets my vote.
RE: Bloody Omaha MMCCIII CoI Test 2
Umm.... well my first battle tonight i went up against: 128mm FH K-44..a few Shutzen.
MG's ,1 Jagdpanzer IV....so not much in the way of tanks.
Battle 2 was against: StuH'43.... Wespe..that's the first time i have seen the germans use that.
Mark VD & a Jagdpanzer IV. Then normal MG's Shutzen etc.
Same as VonB playing as the US...I shall give the germans a go.
Playing through the normal GC using the mod as well.
MG's ,1 Jagdpanzer IV....so not much in the way of tanks.
Battle 2 was against: StuH'43.... Wespe..that's the first time i have seen the germans use that.
Mark VD & a Jagdpanzer IV. Then normal MG's Shutzen etc.
Same as VonB playing as the US...I shall give the germans a go.
Playing through the normal GC using the mod as well.
RE: Bloody Omaha MMCCIII CoI Test 2
Quite a sensible range of Units and Teams on the whole.
Germans tend to have stug III and PzKw IV, with StuH 43, Wespe, a Nashorn (I think), Puma, JgdPz IV, and PzKwV (but not often). Also SdKfz 251 Flammen, Sdkfz 250 Mortar, PzKw III. First meeting with a Sturmpioneere Team last battle, but as Squib says, normal mix of MG's, Schutzen, Scouts and odd infantry. PaK 40, FlaK 38, 128 & 150mm FH.
Allies have a fairly restricted mix, and often Depleted in the Roster. Basically Sherman 75's & 76's plus a few SP guns. After adding the heavy teams to the BG, they are noticably lacking in the Roster.
Lack of available Infantry Command Teams is a bit of a pain, but we survive [;)]
Pretty solid on the whole.
C'mon Quib, gotta push pesky Fritz back further before unleashing the Axis counter-attacks...
Germans tend to have stug III and PzKw IV, with StuH 43, Wespe, a Nashorn (I think), Puma, JgdPz IV, and PzKwV (but not often). Also SdKfz 251 Flammen, Sdkfz 250 Mortar, PzKw III. First meeting with a Sturmpioneere Team last battle, but as Squib says, normal mix of MG's, Schutzen, Scouts and odd infantry. PaK 40, FlaK 38, 128 & 150mm FH.
Allies have a fairly restricted mix, and often Depleted in the Roster. Basically Sherman 75's & 76's plus a few SP guns. After adding the heavy teams to the BG, they are noticably lacking in the Roster.
Lack of available Infantry Command Teams is a bit of a pain, but we survive [;)]
Pretty solid on the whole.
C'mon Quib, gotta push pesky Fritz back further before unleashing the Axis counter-attacks...
RE: Bloody Omaha MMCCIII CoI Test 2
Eeeeck...wow it's a wee bit more difficult.
Last game was a Blood Bath...Lost most of my BG....uhhh...plaster!!!!
Takeing me a lot longer to get a full BG..again.
Only just won the last Battle...Flame dude saved me bacon.
Along with judicious use of Bazooka teams.
I use the maps with low german points to refill & rest on.
On low points maps the germans are bringing to the dance...
88mm Flak 36,Mortar, MG's ,Mark IIL so just a Light tank..& normal mix of Inf.

Last game was a Blood Bath...Lost most of my BG....uhhh...plaster!!!!
Takeing me a lot longer to get a full BG..again.
Only just won the last Battle...Flame dude saved me bacon.
Along with judicious use of Bazooka teams.
I use the maps with low german points to refill & rest on.
On low points maps the germans are bringing to the dance...
88mm Flak 36,Mortar, MG's ,Mark IIL so just a Light tank..& normal mix of Inf.

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RE: Bloody Omaha MMCCIII CoI Test 2
As I check now it's 2200 hours 11 June.
When the clock ticks over to 2400/0000 hrs, German reinforcements should arrive...
When the clock ticks over to 2400/0000 hrs, German reinforcements should arrive...


RE: Bloody Omaha MMCCIII CoI Test 2
just got this error.
I was doing nothing....Just thinking where to attack next.
I'm also losing my saved data still after swaping from BO & back again.
As i said before the saves are there they just don't go back.

I was doing nothing....Just thinking where to attack next.
I'm also losing my saved data still after swaping from BO & back again.
As i said before the saves are there they just don't go back.

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RE: Bloody Omaha MMCCIII CoI Test 2
You need to backup your playername.dat files if you are going to uninstall an mmcc3 mod


RE: Bloody Omaha MMCCIII CoI Test 2
Yep,i already back it up ,but thanks.
I unistall BO as normal...& the player name data is there in the folder.
When i reinstall BO again it is not there.
Yet it if i unistall BO..it's back.
I'm having to move the data out of the MMCC3 folder,then reinstall,then move the player
data back.
I thought it would place my data back....oh well....
Looks like i was wrong.
I unistall BO as normal...& the player name data is there in the folder.
When i reinstall BO again it is not there.
Yet it if i unistall BO..it's back.
I'm having to move the data out of the MMCC3 folder,then reinstall,then move the player
data back.
I thought it would place my data back....oh well....
Looks like i was wrong.
RE: Bloody Omaha MMCCIII CoI Test 2
ORIGINAL: Andrew Williams
Has anyone seen a surrounded area surrender yet?>
Surrounded them around Grandcamp...& after the next battle...Gone!!!
I surrounded a few others below.
Going well so far no problems..apart from that 1 java.
Still nothing out of place.

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RE: Bloody Omaha MMCCIII CoI Test 2
Yeh.. I'm pretty happy with the way it's playing too.
I do have a completely full roster all the time though.. because of so many points.
i can't seem to get more than 3 Tanks at a time and at the moment limited to just 1 greyhound.
I do have a completely full roster all the time though.. because of so many points.
i can't seem to get more than 3 Tanks at a time and at the moment limited to just 1 greyhound.


RE: Bloody Omaha MMCCIII CoI Test 2
I'm now getting just a commander to fight again.
Same as last time.
I was getting 75mm TurnPak's & Mark IVJ's. the odd Sturmtiger.
Then it went to IG Aufkl-Auto's & a lot of 37mm Flak Aufkl's + normal Inf.
Then it went to just the commander.
I have 2 X 76's shermans,1 Calliope,1 Sherman Flame.
So a wee bit better than you're self.
But when i Lost 2 of them,they sat out until i was given support from headquarters.
Very much needed points.
I did start with 2 command tanks...lost them way back.
Same as last time.
I was getting 75mm TurnPak's & Mark IVJ's. the odd Sturmtiger.
Then it went to IG Aufkl-Auto's & a lot of 37mm Flak Aufkl's + normal Inf.
Then it went to just the commander.
I have 2 X 76's shermans,1 Calliope,1 Sherman Flame.
So a wee bit better than you're self.
But when i Lost 2 of them,they sat out until i was given support from headquarters.
Very much needed points.
I did start with 2 command tanks...lost them way back.
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RE: Bloody Omaha MMCCIII CoI Test 2
22:30 hours 15 june
i think the Germans will re-inforce in 3 battles.... shouldn't be down to nothing though.
How many battles have the germans had nothing but a commander?
i think the Germans will re-inforce in 3 battles.... shouldn't be down to nothing though.
How many battles have the germans had nothing but a commander?


RE: Bloody Omaha MMCCIII CoI Test 2
I gave up after the 5th battle doesn't look like it will change.
I will give it another go now...no another 2 battles done still the same.
I will give it another go now...no another 2 battles done still the same.
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RE: Bloody Omaha MMCCIII CoI Test 2
Another 2 battles moved the time on to 23:30 hours... reinforcements should arrive within 1 or 2 more battles.
I'm a bit surprised that the germans have become depleted , so will look at that for the 15 June.
You are also unlucky thet no other players are online... so have to bare the short 8 battle period that you report as occuring.
I'm a bit surprised that the germans have become depleted , so will look at that for the 15 June.
You are also unlucky thet no other players are online... so have to bare the short 8 battle period that you report as occuring.


RE: Bloody Omaha MMCCIII CoI Test 2
Germans must be low on reserves. Still meet with a PzKw IV, Stug III/IV and some Support stuff, but thin on the ground. My BG is reasonably well stacked with armour and heavy infantry so it's relatively easy going at the moment.


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RE: Bloody Omaha MMCCIII CoI Test 2
Quite pleased with myself.... [;)]


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RE: Bloody Omaha MMCCIII CoI Test 2
16 June - Allies still advancing
15 June found the Axis AI with very little fight in them... rarity checked and fine but maybe points are just too low???
15 June found the Axis AI with very little fight in them... rarity checked and fine but maybe points are just too low???


RE: Bloody Omaha MMCCIII CoI Test 2
Oh, I dunno... in the last battle, a pesky Hetzer popped out of the woodwork (or shrubbery), and trashed 2 Shermans and the AT gun before I was able to bring in the cavalry. However, the German BG's are tending to be much thinner, but then there's a paucity of points for the Allies too, so attrition could still become and issue.
In some ways this is preferable to having loads of points available all the time, leading to heavily stacked BG's. At the moment there are not enough points to replace a destroyed Sherman. Having the occasional bonus points allows you to refit and add Teams and Units, but you still have to try and be careful. You alos appreciate the bonuses when they come (though I have only had this happen once this Campaign so far...).
So I am all for having modest points for periods of time, even lengthy ones, with the occasional periods of better points.
In some ways this is preferable to having loads of points available all the time, leading to heavily stacked BG's. At the moment there are not enough points to replace a destroyed Sherman. Having the occasional bonus points allows you to refit and add Teams and Units, but you still have to try and be careful. You alos appreciate the bonuses when they come (though I have only had this happen once this Campaign so far...).
So I am all for having modest points for periods of time, even lengthy ones, with the occasional periods of better points.
RE: Bloody Omaha MMCCIII CoI Test 2
I went a few more..still got the 1 commander.
Then that changed to Mixed Inf & what looked like a Ostwind.
The battle ended before i got another look at it.
Next few were..IG Aufkl's & a few Flammenwerfer.
The odd Hetzer now & then.
Still nice that i can carry on....was just about to cross over to the dark side as well.
I got the bonus, don't remember how often...& yep that came in handy.
Yeah it is a shame it's been empty at times...3 has been the most i have seen on.
Then that changed to Mixed Inf & what looked like a Ostwind.
The battle ended before i got another look at it.
Next few were..IG Aufkl's & a few Flammenwerfer.
The odd Hetzer now & then.
Still nice that i can carry on....was just about to cross over to the dark side as well.
I got the bonus, don't remember how often...& yep that came in handy.
Yeah it is a shame it's been empty at times...3 has been the most i have seen on.