A few additional pics...

The team behind the award-winning game Advanced Tactics is back with a new and improved game engine that focuses on the decisive early days of World War II! Decisive Campaigns: The Blitzkrieg from Warsaw to Paris is the first in an innovative series of operational World War II wargames that also include a strategic element. The Blitzkrieg from Warsaw to Paris simulates Germany’s military successes in Poland and France in 1939 and 1940 (including also a hypothetical “Sea Lion” invasion of Great Britain).

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Erik Rutins
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A few additional pics...

Post by Erik Rutins »

From a PBEM game of the Netherlands scenario that Andrew and I are playing here in the office. This shows one of the possible views where you see all the units in a hex spread out with small counters showing unit type and strength. This can be a good "at a glance" view that doesn't require cycling through a stack.



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RE: A few additional pics...

Post by Erik Rutins »

Here's the next one. Andrew used some of his airborne assets to land behind my lines. I pulled back from my defense lines in the south to respond to this and rerouted some reserves that were heading to the front to try to give the Flieger division something to think about.

Note that we are playing a variant of this scenario which allows the Netherlands to be more prepared than they were historically.

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RE: A few additional pics...

Post by Erik Rutins »

Number three... unfortunately this strategic option and the one that increases my command and control both cost 10 PPs and I currently have only 8 PPs. I am gaining one per turn though, so I'll be able to make a choice here soon. Flood the polderland, increase command and control, or raise more troops?

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RE: A few additional pics...

Post by Erik Rutins »

Number four... part of the badly overmatched Dutch airforce. Clicking on any troop or equipment in a unit's TO&E brings up a display like this with the unit stats and historical info.

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RE: A few additional pics...

Post by Erik Rutins »

Number five... I made use of this card to boost the defensive abilities of the Dutch "Naard" unit you see sandwiched between the two German "22nd" units there. Hoping to keep those supply lines open. Leaders can't be everywhere, but sometimes their abilities can provide a key assist in a crucial situation.

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RE: A few additional pics...

Post by Erik Rutins »

Next one... watching the replay Andrew really hit some of my forces hard. My losses are up to 17% whereas his are I believe at 3%. My losses have already started affecting my morale on the last two turns. To win the scenario, I don't need to hold on to that much territory, so it may be time to start pulling back more and conserving my forces.

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RE: A few additional pics...

Post by Erik Rutins »

Last one... that spearhead pointed towards Tricht is not something I will be able to hold for much longer.



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RE: A few additional pics...

Post by Andrew Loveridge »

I have a couple shots from the turn before. Before I moved, about to do a recon flight.

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RE: A few additional pics...

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Moving up some Artillery.

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RE: A few additional pics...

Post by Andrew Loveridge »

Setting up for a bombardment before attacking with my ground troops

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RE: A few additional pics...

Post by Andrew Loveridge »

Setting up a para drop

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RE: A few additional pics...

Post by Andrew Loveridge »

After the Drop

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RE: A few additional pics...

Post by Andrew Loveridge »

Overview at end of turn

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sterckxe
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RE: A few additional pics...

Post by sterckxe »

ORIGINAL: Erik Rutins
From a PBEM game of the Netherlands scenario that Andrew and I are playing here in the office.

AAARGH - don't rub it in that I'm stuck at the office while my copy of the game is waiting on my 'puter back home.

Greetz,

Eddy Sterckx
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RE: A few additional pics...

Post by colberki »

I love the "cartoonish" artwork! I am going to play this game SLOWLY to savour it fully! After all, who knows when the next instalment will be out!
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RE: A few additional pics...

Post by Rocko911 »

I am confused by the different unit artwork on the maps. Some are silhouettes like the first picture, then they change in the second picture to a more board game look ( I like alot) . Then they go to Nato style. Can we control how we want them to look or is it a zoom in of the battlefield affect?
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RE: A few additional pics...

Post by Sarge »

ORIGINAL: colberki

I love the "cartoonish" artwork! I am going to play this game SLOWLY to savour it fully! After all, who knows when the next instalment will be out!


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RE: A few additional pics...

Post by Barthheart »

ORIGINAL: LRRP

I am confused by the different unit artwork on the maps. Some are silhouettes like the first picture, then they change in the second picture to a more board game look ( I like alot) . Then they go to Nato style. Can we control how we want them to look or is it a zoom in of the battlefield affect?

You can choose between silhouettes and nato counters on the fly with a simple button click
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
oldspec4
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RE: A few additional pics...

Post by oldspec4 »

ORIGINAL: Barthheart

ORIGINAL: LRRP

I am confused by the different unit artwork on the maps. Some are silhouettes like the first picture, then they change in the second picture to a more board game look ( I like alot) . Then they go to Nato style. Can we control how we want them to look or is it a zoom in of the battlefield affect?

You can choose between silhouettes and nato counters on the fly with a simple button click

I'm a little slow here...where do I click to change and is it a right or left click? I changed to silhouette but now I can't seem to switch back. Thanks.
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RE: A few additional pics...

Post by Blind Sniper »

In the button bar you left click the first blue button.
After each click you should see the silhoutte change: normal, Nato, no counters on the map.
WitP-AE - WitE - CWII - BASPM - BaB

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