Modifications to MWiF Caucasus Map portion

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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Froonp
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RE: Modifications to MWiF Caucasus Map portion

Post by Froonp »

ORIGINAL: Neilster
The Middle East...and other bits.
From where did you get this beauty ?
Can it turn around ?
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Neilster
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RE: Modifications to MWiF Caucasus Map portion

Post by Neilster »

Yep. I've improved my global MWiF model by (pretty roughly) adding Arctic and Antarctic regions. It's not perfect but they help give a better representation of the Earth.

Cheers, Neilster



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RE: Modifications to MWiF Caucasus Map portion

Post by Shannon V. OKeets »

ORIGINAL: Neilster

Yep. I've improved my global MWiF model by (pretty roughly) adding Arctic and Antarctic regions. It's not perfect but they help give a better representation of the Earth.

Cheers, Neilster



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Do you have any idea how this would work if the pixel count jumped from 4x4 = 16 per hex (for the zoomed in global map - what you are using now) to 136 x 114 = 15504 per hex (that is roughly what the detailed map uses at maximum resolution)? That is, if we increased the number of pixel by times 970.
Steve

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Neilster
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RE: Modifications to MWiF Caucasus Map portion

Post by Neilster »

Ahhh...a 970-fold increase is, as you know, non trivial but if you send me a global map image, I'll give it a go. It would probably be best to send a PNG file to prevent lossy artefacts, but as the file is likely to be pretty huge, perhaps a JPEG will be necessary. I'm no graphics guru. I just worked out a way to make some freeware do what I wanted.

I think you have my email address (joey_neilster etc etc). If not PM me.

Cheers, Neilster

Edit: I just made this, so a significant resolution increase should be possible.


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Neilster
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RE: Modifications to MWiF Caucasus Map portion

Post by Neilster »

Surely at the highest level of zoom there is little point in this spherical map view though? it will basically look like a flat map anyway. Isn't it more appropriate for a lower zoom level (say 16x16 pixels per hex)?

I'd like to do one of my map views without the sea area names but with the units on it, especially if there is an Eastern Front but I need someone to send me the appropriate MWiF 2D strategic map, as I'm not a tester. I can't remember if you can remove the sea area names either.

Cheers, Neilster
Cheers, Neilster
brian brian
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RE: Modifications to MWiF Caucasus Map portion

Post by brian brian »

my head hurts.
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RE: Modifications to MWiF Caucasus Map portion

Post by Shannon V. OKeets »

ORIGINAL: Neilster

Surely at the highest level of zoom there is little point in this spherical map view though? it will basically look like a flat map anyway. Isn't it more appropriate for a lower zoom level (say 16x16 pixels per hex)?

I'd like to do one of my map views without the sea area names but with the units on it, especially if there is an Eastern Front but I need someone to send me the appropriate MWiF 2D strategic map, as I'm not a tester. I can't remember if you can remove the sea area names either.

Cheers, Neilster
The last time I tried to make a zoomed in image of the MWIF world map it took a took a lot of my time and resulted in ~30 files. Delphi couldn't handle the full pixel load in one file, so I had to do it in pieces. Even then I wasn't using the highest level of zoom (as I recall I used level 5 instead of 8).

Though I have an interest in this, I really just don't have the time.[:(]
Steve

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Neilster
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RE: Modifications to MWiF Caucasus Map portion

Post by Neilster »

I went back to CWiF and did some fiddling. I managed to get rid of the sea zone names.

Cheers, Neilster



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RE: Modifications to MWiF Caucasus Map portion

Post by Froonp »

ORIGINAL: Neilster
I went back to CWiF and did some fiddling. I managed to get rid of the sea zone names.
What software do you use to sphericalize the 2D map ?
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Neilster
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RE: Modifications to MWiF Caucasus Map portion

Post by Neilster »

I'll send you a PM. Trade secrets [;)]

Cheers, Neilster
Cheers, Neilster
Skanvak
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RE: Modifications to MWiF Caucasus Map portion

Post by Skanvak »

Waah, a sperical Mwif Map :)

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Skanvak
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RE: Modifications to MWiF Caucasus Map portion

Post by composer99 »

That map (globe?) looks really cool.
~ Composer99
christo
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RE: Modifications to MWiF Caucasus Map portion

Post by christo »

ORIGINAL: Neilster

I went back to CWiF and did some fiddling. I managed to get rid of the sea zone names.

Cheers, Neilster



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Can I please just send a huge thank you to the the likes of Patrice and Neilster.
I would like to be able to check things to the extent that they do but, the more that I read the MWIF or WIF BLOG the more comfortable I feel that this great game will come to electronic fruition in a relevant and enjoyable manner.

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Neilster
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RE: Modifications to MWiF Caucasus Map portion

Post by Neilster »

Thanks mate but my spherical maps are just for my interest and won't be in the game.

Cheers, Neilster
Cheers, Neilster
Skanvak
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RE: Modifications to MWiF Caucasus Map portion

Post by Skanvak »

Just to remind that the Caucasus area need to be corrected. I would like a cartograph to revise it but think that I will have to do it when time and motivation will be avialable.

Best regards

Skanvak
rtamesis
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RE: Modifications to MWiF Caucasus Map portion

Post by rtamesis »

Beautiful work! Maybe we'll see it implemented in MWIF 2.0? [:D]
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Orm
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RE: Modifications to MWiF Caucasus Map portion

Post by Orm »

I suspect that this is the thread you are looking for Skanvak.
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RE: Modifications to MWiF Caucasus Map portion

Post by Shannon V. OKeets »

Here is a current screenshot of the area.

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