Tanks seem to always explode

Close Combat – Last Stand Arnhem is a highly enhanced new release of Close Combat, using the latest Close Combat engine with many additional improvements. Its design is based on the critically acclaimed Close Combat – A Bridge Too Far, originally developed by Atomic Games, as well as the more recent Close Combat: The Longest Day. This is the most ambitious and most improved of the new Close Combat releases, but along with all the enhancements it retains the same addicting tactical action found in the original titles! Close Combat – Last Stand Arnhem comes with expanded force pools, reserve & static battlegroups, a troop point buying system, ferry and assault crossings, destructible bridges, static forces and much more! Also included in this rebuild are 60+ battles, operations and campaigns including a new enhanced Grand Campaign!
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Captmatt
Posts: 25
Joined: Sat Feb 25, 2006 2:32 am

Tanks seem to always explode

Post by Captmatt »

I have not done any seriously testing, but I have been playing quite a bit and it seems to me that the armor in this release of CC always explode true to the original CC2. Not just the Shermans but the lighter armor as well as King Tigers, Panthers, etc. This became very evident while using a 20mm FlaK on a scout car. The scout car blows up like there are 75mm rounds on board.

I've noticed in later versions of CC such as Longest Day that this was not always the case. I preferred it when the armor did not explode when the tank was knocked out.

Is this leftovers from the old CC2 code?
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Andrew Williams
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RE: Tanks seem to always explode

Post by Andrew Williams »

no
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