Here are the plots for Turn 26. I order two of the lead squads to use their smoke grenades to obscure the line of fire for the T-34s. I'm confident that without their firepower, our Panzergrenadiers can get into those buildings and take control of them.
I intended to Rush 1st Platoon forward to that building ahead of them (which can hold two squads), but they're tired again, so they rest instead. I should note that they've been hiking through some deep snow in the woods, which does make them more fatigued, but ultimately this is just a beta issue that is already fixed, but which we have to work around for this AAR.
I order the closest Panzer to put Area HE fire on the building with the ATR team.
I order three of the other four Panzers to move towards the village, trying to make sure they keep some buildings between them and the T-34s.
