ORIGINAL: John 3rd
Hey Sir. I have been reading both AARs with great interest and find this highly entertaining to read you two side-by-side. Imagine many readers could have said the same thing in Dan and I's long-running AAR over in WitP.
What ARE your plans in the Kuriles? Are simply going to build them up or will you grab some of western Aleutians?
With all the work I've done with Reluctant Admiral I am not sure of the changes within Scenario Two. Questions:
1. Do you get additional CVs and, if so, when and what?
2. What are the major aircraft changes? You are in mid-to-late March so you have to be thinking Tony/Tojo. Do they come in at a different time? What about Zero variants?
3. I know that, unlike RA, you get a TON of starting supply and fuel. What is your state there right now?
Sorry for stupid questions if you've answered these already!
KURILES: I am building Para Jima, and started work on Onnek-Jima, whatever that island is. I have converted both bases to General Defense (R), so I have reserve airpower nearby. I also plan to airlift out an Air HQ to Para Jima, to allow for torps. I will send some Nav Gd, but don't plan a huge ground commit at this point.
RE: Scen 2 Differences:
1. CVs: You don't really get anything extra in CVs, except a) the SHINANO is now a TAIHO-class, so worth building, but still WAY out there, and b) the CVEs have organic airgroups, which is useful. But there are no extra flattops.
2. AIRCRAFT: Some availability dates are moved up; Tojo is 6/42, Jill and Judy come a few months early, etc. The At-start pool had more planes in it, and there are a few more air units available. There is more IJN air in particular.
3. FUEL/SUPPLY: There is a big difference in Fuel, and the economy in general. It seems there are more Resources available, and FUEL all over the place. As a result, I am expanding HI, something I have not done in Scen 1 much.
To JohnDillworth's point, I do have some extra LCUs available as well in Scenario 2 that make India possible, though probably still tough. But you get about another Army (3 Divisions) available the first few months, and lots of extra goodies like an extra Tank Bde, Base Forces, etc.
BTW, I suggested Scenario 1 to Dan, and he preferred #2. I was dubious as I am a stickler for history, but I must say I like it. It allows the Japanese player to really press the Allied more, and though it's not historically realistic, it gives a better overall game. There is no doubt the Japanese have more "Depth" in this scenario.






