Number of units available in 3.4.0.178...

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

Moderators: JAMiAM, ralphtricky

User avatar
ralphtricky
Posts: 6675
Joined: Sun Jul 27, 2003 4:05 am
Location: Colorado Springs
Contact:

RE: Number of units available in 3.4.0.178...

Post by ralphtricky »

ORIGINAL: Curtis Lemay

If you increase the number of equipment items per unit, say from 32 to 64, there's another doubling. But, still probably not too much of an issue. (Ooh - and increase the number and/or size of parameters in the equipment item - it just keeps growing). [:)]

But there could also be a hit on file sizes, and that may not depend upon whether the arrays actually had real units in them. Just the fact that the system has to have a 5k array might double file sizes, etc. That's why dynamic arrays might be the trick.
[/quote]
File size shouldn't go up that much, it uses compression, so it should be ok. Worst case, I can store the old or new structures to disk and load the one I need instead of having 2 programs.
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
Post Reply

Return to “Norm Koger's The Operational Art Of War III”