Important qestion re the editor

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Iron Duke
Posts: 529
Joined: Mon Jan 07, 2002 10:00 am
Location: UK

WITP Editor

Post by Iron Duke »

If the editor is going to allow the creation of new aircraft we will also need to be able to insert or tag on to the upgrade paths for the existing aircraft

cheers
"Bombers outpacing fighters - you've got to bloody well laugh!" Australian Buffalo pilot - Singapore
Flying fortress
Posts: 35
Joined: Fri Nov 01, 2002 4:07 am

Post by Flying fortress »

How about editable upgrade paths for new weapons on ships? (as well as aircraft). This would eliminate bickering over which ship had which equipment at a certain time, thus matrix would not have to release patches just to change a few upgrade paths. Just like the Lexington class weapons problems that is being encountered in patch 1.4. (20mm AA does not upgrade to 40mm Bofors, or the problem with the carriers not upgrading to cps-1 air search radar.) I believe the more options, it would be better for all, because everyone will be able to have the game the way they want it. The historical crowd can have their 110% historical everything, while the what-if crowd can have their own what-if game.

How would ship upgrade work? Since you are the commander, shouldn't you be able to decide which ship should be upgraded? (more AA, more armor etc.) For example, if you wanted to add more AA on the Yamato class for the expense of the 15.5cm guns, shouldn't you be able to do that? Of course assuming that the player gets a penalty: the ship being unavailabe for a while according to the upgrades, or the size of the port that the upgrades are being performed at must be at a certain size, having a certain minimum requirement for supplies, etc.

Just my 2C
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