replayabilty?
Moderators: Joel Billings, Sabre21, elmo3
- Sgt.Fury25
- Posts: 141
- Joined: Fri Jan 11, 2008 4:13 pm
replayabilty?
Hi,will this game have a good good replay value?thanks
RE: replayabilty?
Well i cant say i know, but i do remember playing Second Front around a few hundred times.
One could suspect cuz of the similarity in designer that it could possibly be the same in the case with WITE too.
Time will tell......
Kind regards,
Rasmus
One could suspect cuz of the similarity in designer that it could possibly be the same in the case with WITE too.
Time will tell......
Kind regards,
Rasmus
RE: replayabilty?
Hi all,
IMHO the WitE has unlimited playability... with grand campaign(s) and even small scenarios different strategies and tactics can be employed in almost unlimited number of ways for both sides... [:)]
Leo "Apollo11"
ORIGINAL: Ronson
Hi,will this game have a good good replay value?thanks
IMHO the WitE has unlimited playability... with grand campaign(s) and even small scenarios different strategies and tactics can be employed in almost unlimited number of ways for both sides... [:)]
Leo "Apollo11"

Prior Preparation & Planning Prevents Pathetically Poor Performance!
A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
RE: replayabilty?
Each turn has unlimited re-playability value! [;)]
Stuart 'von Jaeger' Hunt
WitE Alpha, Beta Tester
WitE Alpha, Beta Tester
RE: replayabilty?
I bet it has a lot of replay value. I just played War In Russia again and have replayed it a lot.
And if you play against humans, every game is different.
And if you play against humans, every game is different.
KurtC in the WITE PBEM module.
RE: replayabilty?
I agree, I still love the old WiR. It has so many nice gimmicks that really increase re-playability and let me test ever new "what-if" scenarios. Especially the flexibility of the production system, as much as it is reason to complain for some, it offers great possibilities to play the game out historically (computer controlled production, or limited changes) or try out what might have happened if the German industry had been turned head-over by 1942 already (rather than 1944, when it came too late). Also the control over withdrawals by having other fictive fronts, and the bombing campaigns over the Reich, as primitive as both features might have been, added a lot to re-playability. And all that despite ancient graphics.
The only catch was the rather poor AI, especially on the offensive. Let's hope that the in new WiR is going to shine in that area, also for German AI. Then the sacrifice to get a better AI for loss of the other features is worth the deal to me.
The only catch was the rather poor AI, especially on the offensive. Let's hope that the in new WiR is going to shine in that area, also for German AI. Then the sacrifice to get a better AI for loss of the other features is worth the deal to me.
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Kulturhund
- Posts: 18
- Joined: Sat Sep 25, 2010 8:29 am
RE: replayabilty?
I played WIR avidly, on and off for almost ten years, and WITE is assuredly xxx times bigger/greater than WIR, so yes I think it'll have a fair bit of replayability [;)]
- PyleDriver
- Posts: 5906
- Joined: Tue Apr 18, 2006 10:38 pm
- Location: Occupied Mexico aka Rio Grand Valley, S.Texas
RE: replayabilty?
Well if your a WW2 buff, they will most likely pull your cold dead hand of the mouse...The engine is being molded for a WitW, I keep pressing that Joel/Gary goes there next. I'll tell you it sure beats the old days of those huge maps and hundreds of counters to sort through. If we go WitW I have to come up with two more years of excuses to tell the wife that the time I spend on the computer is well spent...
Jon Pyle
AWD Beta tester
WBTS Alpha tester
WitE Alpha tester
WitW Alpha tester
WitE2 Alpha tester
AWD Beta tester
WBTS Alpha tester
WitE Alpha tester
WitW Alpha tester
WitE2 Alpha tester
RE: replayabilty?
If they do a WitW that ties both together (WitE and WitW), then I think I will just retire, lock myself in the computer room, and die happy! Who am I kidding, wheh WitE comes out I will probably do the same thing.
Kudos to all you testers, designers, code writers, researchers and everyone else on the team...this is a sure winner with many of us.
[&o]
Kudos to all you testers, designers, code writers, researchers and everyone else on the team...this is a sure winner with many of us.
[&o]
There is no problem too big that can't be solved with the proper use of high explosives
WITE Scenario Tester
WITW Beta Tester
WITE Scenario Tester
WITW Beta Tester
- PyleDriver
- Posts: 5906
- Joined: Tue Apr 18, 2006 10:38 pm
- Location: Occupied Mexico aka Rio Grand Valley, S.Texas
RE: replayabilty?
Capt, I really want to see Gary bring in the combined army/navy aspect into this game if we go WitW. Whats weird is Gary can do it... I really am a Patton fan and just to keep Monty from getting supplies so he could cross the Rhine would be enough playing for a year... Gosh, there so much more that needs to be build into the west. Airborne drops, navel invasions and such...I don't know what I would do with a totaly motorized Army that had supply. Good huh, lets just dream we don't die before we see it...
Jon Pyle
AWD Beta tester
WBTS Alpha tester
WitE Alpha tester
WitW Alpha tester
WitE2 Alpha tester
AWD Beta tester
WBTS Alpha tester
WitE Alpha tester
WitW Alpha tester
WitE2 Alpha tester
- Capt Cliff
- Posts: 1714
- Joined: Wed May 22, 2002 4:48 pm
- Location: Northwest, USA
RE: replayabilty?
ORIGINAL: PyleDriver
Well if your a WW2 buff, they will most likely pull your cold dead hand of the mouse...The engine is being molded for a WitW, I keep pressing that Joel/Gary goes there next. I'll tell you it sure beats the old days of those huge maps and hundreds of counters to sort through. If we go WitW I have to come up with two more years of excuses to tell the wife that the time I spend on the computer is well spent...
A WitW campaign would require Africa and the middle east oil fields, and naval operations for the Med battles of the Brits vs the I-ties and supply to Rommel. Oh, PD your such a tease!!
[:-]
Capt. Cliff
- PyleDriver
- Posts: 5906
- Joined: Tue Apr 18, 2006 10:38 pm
- Location: Occupied Mexico aka Rio Grand Valley, S.Texas
RE: replayabilty?
Capt, due you have a real name...lol...It's so weird, I jumped in testing for Joel and Gary four years ago and you can't imagine how ugly and raw games start...The test of a good game? Is she ready to leave you...lol...Or is that the test of a good wife?
Jon Pyle
AWD Beta tester
WBTS Alpha tester
WitE Alpha tester
WitW Alpha tester
WitE2 Alpha tester
AWD Beta tester
WBTS Alpha tester
WitE Alpha tester
WitW Alpha tester
WitE2 Alpha tester
RE: replayabilty?
ORIGINAL: PyleDriver
Capt, I really want to see Gary bring in the combined army/navy aspect into this game if we go WitW. Whats weird is Gary can do it... I really am a Patton fan and just to keep Monty from getting supplies so he could cross the Rhine would be enough playing for a year... Gosh, there so much more that needs to be build into the west. Airborne drops, navel invasions and such...I don't know what I would do with a totaly motorized Army that had supply. Good huh, lets just dream we don't die before we see it...
If Gary came out with 10 games in the same week, all of them new and different ways to simulate Normandy, I'd probably buy all 12.
KurtC in the WITE PBEM module.
RE: replayabilty?
Jon
Yep, my real name is Rich B. Have gone by Cpt B since the early 80's when I was a CO and my NCO's couldn't pronounce my name. Even when I made Major, folks still called me Cpt B>. Didn't really care. Has a ring to it.
Have a real wife too...she always lets me know when I've been locked away too long...and tolerates it well because I do still make time for her.
However, methinks that this game will be the real test of our 26 year marriage! I could easily get lost in this game.
Yeah I can imagine how ugly games start out, in the mid 80-s I was locked away as the Soviet CRTA (Chief of Rocket Troops and Artillery) in the Army AirLand Battle Computer Simulation for near on a year and a half. Spent well over half of my time learning to juggle since the game always crashed, they always reset it (especially when us soviets were kicking a... ). Why they ever put a hear sensitive computer in Kansas in the middle of the summer is beyond me.
Cpt B> (aka Rich B>)
Yep, my real name is Rich B. Have gone by Cpt B since the early 80's when I was a CO and my NCO's couldn't pronounce my name. Even when I made Major, folks still called me Cpt B>. Didn't really care. Has a ring to it.
Have a real wife too...she always lets me know when I've been locked away too long...and tolerates it well because I do still make time for her.
However, methinks that this game will be the real test of our 26 year marriage! I could easily get lost in this game.
Yeah I can imagine how ugly games start out, in the mid 80-s I was locked away as the Soviet CRTA (Chief of Rocket Troops and Artillery) in the Army AirLand Battle Computer Simulation for near on a year and a half. Spent well over half of my time learning to juggle since the game always crashed, they always reset it (especially when us soviets were kicking a... ). Why they ever put a hear sensitive computer in Kansas in the middle of the summer is beyond me.
Cpt B> (aka Rich B>)
There is no problem too big that can't be solved with the proper use of high explosives
WITE Scenario Tester
WITW Beta Tester
WITE Scenario Tester
WITW Beta Tester
RE: replayabilty?
ORIGINAL: Captain B
I could easily get lost in this game.
"Water, water!" [;)]
Stuart 'von Jaeger' Hunt
WitE Alpha, Beta Tester
WitE Alpha, Beta Tester
- sillyflower
- Posts: 3509
- Joined: Wed Aug 04, 2010 4:39 pm
- Location: Back in Blighty
RE: replayabilty?
ORIGINAL: PyleDriver
Capt, due you have a real name...lol...It's so weird, I jumped in testing for Joel and Gary four years ago and you can't imagine how ugly and raw games start...The test of a good game? Is she ready to leave you...lol...Or is that the test of a good wife?
Put WitE and WitW together and if we had some production control the it would fill the gap left by SPI's old war in Europe

then I would have to retire to play it full time. My wife is looking forward to me retiring (strange but true) but I'm only 54. 2016 would suit me for a release date especially we should have computers and AI capable of managing the task by then web exchange
Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi
Reply: They already know you're a gamer. What other shame can possibly compare?
Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi
Reply: They already know you're a gamer. What other shame can possibly compare?







