ORIGINAL: brian800000
Something odd I just noticed--I'm looking at repairing a ship, and the pierside time is substantially shorter than the shipyard time. Am I missing something?
That's because depending on the size of the port, pierside repairs often won't fix things like major damage. It's simply calculating what items it can successfully fix at pierside (usually only system damage or minor damage). Depending on how badly beat up the ship is, when those pierside repairs are through you'll still likely be left with major flotation engine or weapons damage that will require a yard. The shipyard repair time is calculating how much time it will take to fix everything that's wrong with the ship.


