Art mods

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

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Smeulders
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Royal Navy AKV, PG, AO and AM

Post by Smeulders »

A bit of an eclectic set this time with different miscellaneous ship types. Notice that not all of these badges are necessarily historically correct (see the included ReadMe for details), but they will look good in your game.
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RN AKV, AM, AO, PG.zip
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Seeadler
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RE: Royal Navy AKV, PG, AO and AM

Post by Seeadler »

Sorry smeulders, small glitch in your last set of badges. SHP_4441 is USS Herald. HMS Herald is SHP_11192. [;)]
Keep up your great work!
Smeulders
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RE: Royal Navy AKV, PG, AO and AM

Post by Smeulders »

ORIGINAL: Seeadler

Sorry smeulders, small glitch in your last set of badges. SHP_4441 is USS Herald. HMS Herald is SHP_11192. [;)]
Keep up your great work!

Thanks for pointing that out. I had caught a similar mistake for "Athene", but Herald managed to slip past. The file has been changed in my original post.
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Smeulders
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Royal Navy PF

Post by Smeulders »

And with this batch we're nearly finished with the RN. Note that this pack isn't really for those insisting on perfect historic accuracy. These ships did not receive their official badges until after the end of WWII. 2 ships never received an official badge, so I designed those myself, details are in the readme. If all you're looking for is to make the game better looking, then this is for you.
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RNPF.zip
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Lesbaker
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USN Crests for BB's, CA's & CL's

Post by Lesbaker »

I've exhausted all of my avenues to discover these patches to no avail[:@] So I,ve moved on to create some patches For the BB's as described by Naval History & Heritage Command (NHHC) using the state seals. I would like to know what you all think about the following examples reproduced at 60 x 60 as in game?




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Example.jpg
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Smeulders
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RE: USN Crests for BB's, CA's & CL's

Post by Smeulders »

They look like some very fine work actually. Where did you find the descriptions of the badges ? I recall that I searched trough the NHHC site briefly, but I couldn't find anything there. 
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Lesbaker
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RE: USN Crests for BB's, CA's & CL's

Post by Lesbaker »

I found a link to the naval Heraldry site and then on to their archives section, there i was able to piece together the general outline of how they made up the variuos crests for the ships during WWII.
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Lesbaker
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RE: USN Crests for BB's

Post by Lesbaker »

These crests are NOT HISTORICAL, they have been made up using the State Seals for the corresponding States for the ships names. USE FOR YOUR OWN ENJOYMENT[:-]


BB's New York & Texas Added
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USN BBs.zip
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Smeulders
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RE: USN Crests for BB's

Post by Smeulders »

Thanks, do you have any plans to do the Cruisers as well ? I might do those using the city seals, but if you're doing them I might move back to the RAN.
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Lesbaker
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RE: USN Crests for BB's

Post by Lesbaker »

Yes i'm in the process of doing the Cruisers now
Smeulders
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RE: USN Crests for BB's

Post by Smeulders »

Very good, your BB badges have already replaced the state flags in my game.
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stuman
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RE: USN Crests for BB's

Post by stuman »

Great work guys
" Gentlemen, you can't fight in here! This is the War Room. " President Muffley

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Lesbaker
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RE: USN Crests for CA'a & CB's

Post by Lesbaker »

These Crest Are NOT HISTORICAL they have been made up using the City seals for the correponding ships names. Use for your own enjoyment[:-]
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CAs.zip
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Reg
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A hint of what's coming....

Post by Reg »


probably tomorrow... [:D]



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Set002_v2.gif
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Cheers,
Reg.

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Rainer
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RE: A hint of what's coming....

Post by Rainer »

Tomorrow is Xmas! [:)]
WitP/AE
1.7.11.26b
Data base changes by Andy Mac October 16, 2012
Scen #1 Allied vs AI Level Hard Daily Turns
Art Mods by TomLabel and Reg
Topo Map by chemkid

WitW / Torch
1.01.37 - 1.01.44 beta
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cantona2
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RE: A hint of what's coming....

Post by cantona2 »

You guys are making an invaluable contribution to this community and I doff my cap to you gentlemen for bringing this amount of kickass chrome into the game adding to the immersion value of it!
1966 was a great year for English Football...Eric was born

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Reg
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Rotating Art Update Set 002 Version 2 Part 1 - USAAF

Post by Reg »

Set 002 Version 2: US Army - Part 1 of 3

Complete WITP-AE Rotating Art set for US Army aircraft updating from the red centered insignia to white star insignia to the Red bordered Star&Bar to the Blue/White Stars&Bars in Oct'43. Note aren't many items of new side art though all planes now have revolving top art. I am still deficient in silver birds so there may have tobe a version 3 sometime in the future.

This download superscedes the previous Rotating Aircraft Art Set002.

Please note that I am only repackaging this artwork to the rotating art format. The artistic credit is fully due to Cathartes (though there are a few modified ones in the mix)!!

To get the best out of this artwork you should have Cathartes' AE planetops installed as well. They can be downloaded from http://www.turkeyvulturesart.info/downloads.htm on Cathartes' Accurate Air Site
==============================================================

The index to the rest of the Aircraft Rotating Art is is here....


===================================
Installation instructions:

To make things easy, just unzip this distribution into your AE game folder (after making sure the "use folders" option is set. The zip file includes the Art directory.

To verify correct installation, just load the Guadalcanal scenario. As this is set in Aug'42, the US Army aircraft sideart should have updated to the Blue/White insignia. Load the Downfall scenario and the Blue/White Stars&Bars insignia should be use.

===================================

Download here...
Attachments
RotateArt_..2_V2_pt1.zip
(889.61 KiB) Downloaded 191 times
Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
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Reg
Posts: 2793
Joined: Fri May 26, 2000 8:00 am
Location: NSW, Australia

Rotating Art Update Set 002 Version 2 Part 2 - USAAF

Post by Reg »

Set 002 Version 2: US Army - Part 2 of 3

Complete WITP-AE Rotating Art set for US Army aircraft updating from the red centered insignia to white star insignia to the Red bordered Star&Bar to the Blue/White Stars&Bars in Oct'43. Note aren't many items of new side art though all planes now have revolving top art. I am still deficient in silver birds so there may have tobe a version 3 sometime in the future.

This download superscedes the previous Rotating Aircraft Art Set002.

Please note that I am only repackaging this artwork to the rotating art format. The artistic credit is fully due to Cathartes (though there are a few modified ones in the mix)!!

To get the best out of this artwork you should have Cathartes' AE planetops installed as well. They can be downloaded from http://www.turkeyvulturesart.info/downloads.htm on Cathartes' Accurate Air Site
==============================================================

The index to the rest of the Aircraft Rotating Art is is here....


===================================
Installation instructions:

To make things easy, just unzip this distribution into your AE game folder (after making sure the "use folders" option is set. The zip file includes the Art directory.

To verify correct installation, just load the Guadalcanal scenario. As this is set in Aug'42, the US Army aircraft sideart should have updated to the Blue/White insignia. Load the Downfall scenario and the Blue/White Stars&Bars insignia should be use.

===================================

Download here...
Attachments
RotateArt_..2_V2_pt2.zip
(753.12 KiB) Downloaded 168 times
Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
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Reg
Posts: 2793
Joined: Fri May 26, 2000 8:00 am
Location: NSW, Australia

Rotating Art Update Set 002 Version 2 Part 3 - USAAF

Post by Reg »


Set 002 Version 2: US Army - Part 3 of 3

Complete WITP-AE Rotating Art set for US Army aircraft updating from the red centered insignia to white star insignia to the Red bordered Star&Bar to the Blue/White Stars&Bars in Oct'43. Note aren't many items of new side art though all planes now have revolving top art. I am still deficient in silver birds so there may have to be a version 3 sometime in the future.

This download superscedes the previous Rotating Aircraft Art Set002.

Please note that I am only repackaging this artwork to the rotating art format. The artistic credit is fully due to Cathartes (though there are a few modified ones in the mix)!!

To get the best out of this artwork you should have Cathartes' AE planetops installed as well. They can be downloaded from http://www.turkeyvulturesart.info/downloads.htm on Cathartes' Accurate Air Site
==============================================================

The index to the rest of the Aircraft Rotating Art is is here....


===================================
Installation instructions:

To make things easy, just unzip this distribution into your AE game folder (after making sure the "use folders" option is set. The zip file includes the Art directory.

To verify correct installation, just load the Guadalcanal scenario. As this is set in Aug'42, the US Army aircraft sideart should have updated to the Blue/White insignia. Load the Downfall scenario and the Blue/White Stars&Bars insignia should be use.

===================================

Download here...
Attachments
RotateArt_..2_V2_pt3.zip
(810.17 KiB) Downloaded 175 times
Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
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Reg
Posts: 2793
Joined: Fri May 26, 2000 8:00 am
Location: NSW, Australia

RE: Rotating Art Update Set 002 Version 2

Post by Reg »


That's now 21MB worth of 18kB rotating art files. That's a heck of a lot of files and I'm still not finished yet.... [X(]

MichaelM, what have you unleashed????? [:-] [;)]

[:D]
Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
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