ORIGINAL: RockinHarry
Steve, I´d initially put my questions in the wrong thread anyway and so it looks like I was "criticizing" your map in particular, which isn´t the case. I already noticed same stuff on other SSs, including those to be found at the offcial product page and PcK forum.
Off cause you guys have year long experience with the PC tools and my point of view is rather theoretical. Nontheless, I was expressing my interest and comparing what I learned from working with Men of War, UDK and Battlecraft42 3D game editors. Thus I know well about the technical stuff and my aim wasn´t just to "improve" on visuals, but also to the most resource friendly way.
I know you're not criticizing my maps. Even if you did that's okay. The MM was extremely resource heavy in the beginning but Stridor's a genius. Each new build allows more and more capability. There's really no telling what MM will be able to do by the time we get it released to you guys this year.
No, my point was more along the lines of, you can think of a million questions to ask me/us about it and there's just no way to describe all it can do. Just understand it can do everything you've asked and multiples more than that. If there is an issue with the maps displayed here in the forums it's because I'm not presenting them to you in the right manner. There's really no way to describe what this map maker can do until you start using it.
We've been associated with each other now for a lot of years. If we'd had this map maker all those years ago our scenarios would have been much the better for it. But we didn't. Once PCO is released though we will now. I can't wait to get with some of the 'old gang' and start to collaborate on some projects. The maps can now be made in extremely fine detail. No more tiles. When I was first told about MM I was extremely skeptical. Nothing I'd ever heard of compared with what I was being told. Then there was a process of simplifying the processes.
I can't say enough just how much Stridor has done with this entire project. But Map Maker is 100% his baby and for that the wargaming industry as a whole owes him a huge debt of gratitude. With his Map Maker he has set the bar for the rest of our hobby from here on out. This is the map making tool you have wanted since the dawn of time.
I know I'm on the development team, and the development team and beta testers are notorious for being upbeat about the games they work on. I'm upbeat about PCO as well. But that's not the same as when we are discussing Map Maker. I've given Stridor fits over it and at times I'm amazed he still talks to me. BUT Map Maker is the worlds best map making software for tactical wargames. Bar None! That is just a fact.
I keep on reading through Stridors excellent tutorials, thus giving me the info I need, to get a grasp of how PC 3D game world works, without necessarily having the tools at hand.
I´ll get back into discussion, after purchasing PCO in early 2011. [:)]
Rick has video tutorials as well. I'm hard on game companies that come along with games that have, 'high learning curves'. All that means is the documentation is poor and you have to figure it out for yourself. Map Maker doesn't have a high learning curve. After making about 2 maps it will be second nature to you.
I asked Stridor the other day a question about the basic terrain map and his answer was, that didn't concern me because I hand edit everyone of my maps. Which is true. You can get as detailed with MM as you want. You want telephone lines and fences around the house with the cow standing out by the barn? You can do that. You want to skip the telephone poles and add more trees? You can do that too.
You want to make a mod of the Reichstag down to the last brick and put it in the game? You can do that too.
You want to make a single building mod be anyone of 12 different kinds of building structure? You have 6 choices for a light structure and 6 choices for a heavy structure. All using the same building mod. I've included a screen shot.
What I'm trying to say is there is no way I/we can describe all the things that Map Maker can do. But I'd venture to say within the size limitations it can do anything you can think of in either Russia or Eastern Europe at the moment.
I can't wait until you have it too. Then the fun really begins, for all of the 'old gang', and the new gamers that will come to play as well!!
Good Hunting.
MR

The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.