1941 Campaign all 255turns! Bob vs Trey

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karonagames
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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

And in the south. Note the Double attacks.


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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by Helpless »

600 aircraft gone missing due to bug

What bug?
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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

In the current campaign aircraft move from production to the pool correctly ( apart from the export stuff noted elsewhere) But in my game with Trey, production didn't move to the pool correctly. As you can see from the screen shot there are no units using the equipment so they are not going to them as replacements. The bf109F4 unit, for example, is a schwarm of 4 planes so it can't be swallowing all the production.
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Helpless
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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by Helpless »

In the current campaign aircraft move from production to the pool correctly ( apart from the export stuff noted elsewhere) But in my game with Trey, production didn't move to the pool correctly. As you can see from the screen shot there are no units using the equipment so they are not going to them as replacements. The bf109F4 unit, for example, is a schwarm of 4 planes so it can't be swallowing all the production.

I found a bug (which is still here), when inactive air group consume aircraft. It could be related to issue you saw.
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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

T27: Start with losses - again about in line with my normal setting AI test.


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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

T27 Logistics. Net loss of 22k in replacement phase and nobody got the sack.


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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

T27. Moscow. Still preventing Trey from making attacks from 3 hexsides wherever I can. I call these attacks "crumbling attacks", as if you can start one and cause a retreat, you can cause a whole line to crumblewith subsequent attacks from 3 hexsides.




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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

T27 The Sturm division seems tougher than other divisions for some reason. Is it treated like a mountain division?



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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

T27 when reserves don't cause a command penalty they can make a difference.


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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

T27. Reinforcements arrive to stiffen the defences of 6th Army in front of Belgorod.


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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

T27. The loss/regain ratio goes against me this turn in front of Stalino.


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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

T27. 4 Units in this screenshot are will to fight.


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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

T27 OOB. 800k men and 800 AfVs are out of action. Trey now has double my strength in effectives.


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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by SGHunt »

ORIGINAL: BigAnorak

The Sturm division seems tougher than other divisions for some reason. Is it treated like a mountain division?

That's as it should be! See 'my' adopted Divisional badges to the left [:)] - the second is the badge for the newly designated Sturm Division, after the artificial armoured hand of the German Imperial knight Götz von Berlichingen. Having been asked for his surrender, he is famously quoted by Goethe for the phrase 'kiss my arse!' This has slightly more ooomph to it, IMHO, than 'Nuts!'

The new title was not designated until early '43, and eventually included significant upgrades to its TOE in terms of Assault guns, PAKs, Pioneers, Marders, 120mm Mortars and Nebelwerfers. Next best thing after Gross D! [;)]
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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by Flaviusx »

Sturm division? A creampuff outfit.



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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

Nah.. they just got lucky dice throws that turn - their arses got kicked on the next turn. [:)]
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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by SGHunt »

They also got creamed in real life too, reconstituted 3 or 4 times!     But surrender - unthinkable!!!
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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

They also got creamed in real life too, reconstituted 3 or 4 times!     But surrender - unthinkable!!!

My fault, sorry. I did think of you when they got pocketed.
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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

T28losses. My first port of call each turn of Blizzard. Still on track with the AI Normal setting. On challenging you are looking at 160k-240k per turn. Note the low AFV losses.


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RE: 1941 Campaign all 255turns! Bob vs Trey

Post by karonagames »

T28 Logistics. The next screen I look at to see what my net loss in front line strength was (60k), and to see if an Army Group commander has managed to keep his job for another week.



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