Empires in Arms Gets a Major New Update!

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

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SeanD
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Empires in Arms Gets a Major New Update!

Post by SeanD »

This gigantic new update arrives on the scene like a masse de rupture of improvements and fixes

Matrix Games and Australian Design Group (www.a-d-g.com.au) is please to release a major new update for their award winning Napoleonic grand strategy game, Empires in Arms. This comprehensive 1.08.04 mega-update addresses the most important issues reported by the Empires in Arms community since the 1.07.01 release.

The update includes dozens of important bug fixes, rule fixes, gameplay and interface enhancements and AI enhancements, as well as some improvements for Windows 7. This is a must-have update for owners of Empires in Arms and we strongly recommend that all players upgrade to this new version as soon as possible.

David Heath, Director of Operations at Matrix Games, said “We’re excited by the sheer size and breadth of this update, which reflects our long-term commitment to support the Empires in Arms community. It’s a great time to grab a copy of Empires in Arms and start your bid for the mastery of Europe!”

Take command of one of the many factions in early 19th century Europe! Empires in Arms is a grand strategy turn-based race to prove which nation is the greatest in Europe. In a bid for mastery over the continent, players can succeed where Napoleon failed or try to stop the military genius quicker than his historical enemies could!

The game moves in monthly turns where diplomacy and builds are conducted. Within the monthly turns there are a variable number of impulses where corps and fleets move about. All movement is simultaneous with battles occurring at the end of the impulse. Battles are resolved by players both picking a strategy and fighting a series of rounds in an attempt to break the enemy. Make and break alliances, declare war, invade minor nations, propose peace terms, build armies of landwehr, regulars, guards, light cavalry, heavy cavalry and artillery. Many historical leaders from the period are included to command corps and fleets, from Admiral Nelson to Marshal Davout to the Pashas of the Ottoman Empires.

The slightest mistake could be the difference between the crown of Europe or exile to St. Helena. Step into history and find your destiny in Empires in Arms!

Get the update here. This update is comprehensive and will bring any previous version of Empires in Arms to version 1.08.04.
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bongina
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RE: Empires in Arms Gets a Major New Update!

Post by bongina »

Are older save games compatible?

Can you have an MP AI France or Spain in this release?
Dancing Bear
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RE: Empires in Arms Gets a Major New Update!

Post by Dancing Bear »

Hi Bongina
the older games are compatible. For this version, I believe you can not play a game where Spain is an AI (France is ok, but who would play with an AI France?).
Dancing Bear
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RE: Empires in Arms Gets a Major New Update!

Post by Dancing Bear »

Fantastic news about the 1.08.04 release becoming official! I'm looking forward to playing it.
Skanvak
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RE: Empires in Arms Gets a Major New Update!

Post by Skanvak »

I should admit that game support from Matrix is to be praised for its continuity.

Though we don't have improve peace condition corrected?

Best regards

Skanvak
Dancing Bear
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RE: Empires in Arms Gets a Major New Update!

Post by Dancing Bear »

just as a precaution, don't upgrade your games during the diplomacy phase. You need to upgrade either before the last player plays in their land phase, or after diplomacy.
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