AI recruitment bug?

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emperor peter
Posts: 72
Joined: Wed Nov 18, 2009 7:43 pm
Location: Genk, Belgium

AI recruitment bug?

Post by emperor peter »

I was manually selecting enemy teams and found some slots were assigned 2 teams. When you remove some teams from KG Hermann the team is returned to the force pool and the points are recovered, but the slot remains full with another team.

I noticed this before with a KG in the Eindhoven sector so it's not just this BG, I can't remember now which it was. I'm fairly sure it also had FJ troops available.

I hope I explained it well enough, you can try it yourself, I attached the save. Don't bother moving BGs, just click ahead to the battle at Mook and remove teams from KG Hermann.
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xe5
Posts: 783
Joined: Sun May 03, 2009 5:06 pm

RE: AI recruitment bug?

Post by xe5 »

Not only are there duplicate team types (with different soldiers) in the six slots for the 1st and 2nd Plts but those 6 duplicate teams also participate in the battle.
Use berndn's Save Editor or a hex editor to switch the player side to Axis.

Good catch on an unusual bug.
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Andrew Williams
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Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
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RE: AI recruitment bug?

Post by Andrew Williams »

Gadzooks!

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SteveMcClaire
Posts: 4341
Joined: Mon Nov 19, 2007 9:31 pm

RE: AI recruitment bug?

Post by SteveMcClaire »

Yes, it's a bug.  Thanks very much for the saved game.  Makes it easy to reproduce.  We'll address it in the next update.

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