Gary's Never Was Workshop and Doodle Pad

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

GaryChildress
Posts: 6933
Joined: Sun Jul 17, 2005 3:41 pm
Location: The Divided Nations of Earth

RE: Gary's Never Was Workshop and Doodle Pad

Post by GaryChildress »

And the game files...

And now my weekend is effectively over. Time to go to work.
Attachments
BCTiger.zip
(105.91 KiB) Downloaded 74 times
User avatar
JSBoomer
Posts: 267
Joined: Fri Nov 05, 2004 2:58 am
Location: Edmonton Alberta

RE: Gary's Never Was Workshop and Doodle Pad

Post by JSBoomer »

Nice work Gary, your stuff has really improved!
Jordan S. Bujtas
Deas Gu Cath

User avatar
oldman45
Posts: 2325
Joined: Sun May 01, 2005 4:15 am
Location: Jacksonville Fl

RE: Gary's Never Was Workshop and Doodle Pad

Post by oldman45 »

Thanks for the stats!
GaryChildress
Posts: 6933
Joined: Sun Jul 17, 2005 3:41 pm
Location: The Divided Nations of Earth

RE: Gary's Never Was Workshop and Doodle Pad

Post by GaryChildress »

ORIGINAL: J Boomer

Nice work Gary, your stuff has really improved!

Thanks J Boomer, when all is said and done it's really not my stuff, though. I add my own flourishes here and there but most of it is existing WITP:AE art which I've doctored up or cut and paste. So really it's probably Big B, JWE, or Tomlabel who did the hard work on these.

I used to make my own ship sides from scratch. That's the way I did pretty much every ship up until now but I gave up on that. Too much work. I just don't have that kind of time these days. It's a lot easier to cut & paste, chop and mince detail a little here and there.
User avatar
JSBoomer
Posts: 267
Joined: Fri Nov 05, 2004 2:58 am
Location: Edmonton Alberta

RE: Gary's Never Was Workshop and Doodle Pad

Post by JSBoomer »

Ah, I made a G3 that way once.
Jordan S. Bujtas
Deas Gu Cath

GaryChildress
Posts: 6933
Joined: Sun Jul 17, 2005 3:41 pm
Location: The Divided Nations of Earth

RE: Gary's Never Was Workshop and Doodle Pad

Post by GaryChildress »

Here's an almost entirely scratch-built Bismarck and Scharnhorst (save for the hull). Maybe someone will do a European theater mod. I think Dali is.

Image
Attachments
BismarckS..tSample.jpg
BismarckS..tSample.jpg (6.57 KiB) Viewed 384 times
GaryChildress
Posts: 6933
Joined: Sun Jul 17, 2005 3:41 pm
Location: The Divided Nations of Earth

RE: Gary's Never Was Workshop and Doodle Pad

Post by GaryChildress »

And the files....

Attachments
BismarckScharnhorst.zip
(42.89 KiB) Downloaded 63 times
User avatar
traskott
Posts: 1577
Joined: Mon Jun 23, 2008 8:30 am
Location: Valladolid, Spain

RE: Gary's Never Was Workshop and Doodle Pad

Post by traskott »

Thank you!!!:

Can you do the same with the Deustchland and Prinz Eugen classes ?
User avatar
Shark7
Posts: 7936
Joined: Tue Jul 24, 2007 4:11 pm
Location: The Big Nowhere

RE: Gary's Never Was Workshop and Doodle Pad

Post by Shark7 »

OK, this is the 2nd Option of the CF Cruiser (the flying deck cruiser) that I attempted to make myself. With having only a description and no blueprints, I had to use artistic (I use that term loosely) license and came up with what I'll post at the bottom. I would like to see your take on it.

Stats 3x3 6in/50, 6x1 5in/25, 'portable' .5in MGs

While this sides are not, I believe the turrets should have been super-firing.

Credit: Basically I just modified the in standard AE-Brooklyn art to make this..not intended for release, just a place-holder until something better came along. [:D]

Image
Attachments
CFCruiser.jpg
CFCruiser.jpg (5.68 KiB) Viewed 400 times
Distant Worlds Fan

'When in doubt...attack!'
User avatar
traskott
Posts: 1577
Joined: Mon Jun 23, 2008 8:30 am
Location: Valladolid, Spain

RE: Gary's Never Was Workshop and Doodle Pad

Post by traskott »

Well, it has a very good locking [:)]
GaryChildress
Posts: 6933
Joined: Sun Jul 17, 2005 3:41 pm
Location: The Divided Nations of Earth

RE: Gary's Never Was Workshop and Doodle Pad

Post by GaryChildress »

ORIGINAL: Shark7

OK, this is the 2nd Option of the CF Cruiser (the flying deck cruiser) that I attempted to make myself. With having only a description and no blueprints, I had to use artistic (I use that term loosely) license and came up with what I'll post at the bottom. I would like to see your take on it.

Stats 3x3 6in/50, 6x1 5in/25, 'portable' .5in MGs

While this sides are not, I believe the turrets should have been super-firing.

Credit: Basically I just modified the in standard AE-Brooklyn art to make this..not intended for release, just a place-holder until something better came along. [:D]

Image

Very well done for your first ships. You should see the first one I ever did. Big B got a real laugh out of that one. [:D]
GaryChildress
Posts: 6933
Joined: Sun Jul 17, 2005 3:41 pm
Location: The Divided Nations of Earth

RE: Gary's Never Was Workshop and Doodle Pad

Post by GaryChildress »

Here's Lutzow/Duetschland and Graf Spee next to Bizmarck and Scharnhorst.

Image
Attachments
GermanCap..sSample.jpg
GermanCap..sSample.jpg (7.98 KiB) Viewed 385 times
GaryChildress
Posts: 6933
Joined: Sun Jul 17, 2005 3:41 pm
Location: The Divided Nations of Earth

RE: Gary's Never Was Workshop and Doodle Pad

Post by GaryChildress »

And der game files...

Attachments
CBDeutschlandClass.zip
(42.07 KiB) Downloaded 63 times
User avatar
Shark7
Posts: 7936
Joined: Tue Jul 24, 2007 4:11 pm
Location: The Big Nowhere

RE: Gary's Never Was Workshop and Doodle Pad

Post by Shark7 »

ORIGINAL: Gary Childress

ORIGINAL: Shark7

OK, this is the 2nd Option of the CF Cruiser (the flying deck cruiser) that I attempted to make myself. With having only a description and no blueprints, I had to use artistic (I use that term loosely) license and came up with what I'll post at the bottom. I would like to see your take on it.

Stats 3x3 6in/50, 6x1 5in/25, 'portable' .5in MGs

While this sides are not, I believe the turrets should have been super-firing.

Credit: Basically I just modified the in standard AE-Brooklyn art to make this..not intended for release, just a place-holder until something better came along. [:D]

Image

Very well done for your first ships. You should see the first one I ever did. Big B got a real laugh out of that one. [:D]

Thank you. Though as you could probably tell, I wasn't particularly satisfied with it myself (I do tend to be a perfectionist). I did find it extremely difficult to work at such a small scale, which is the opposite of what you'd expect. Would still like to see what you come up with, sometimes a different perspective is all that is needed. [:)]
Distant Worlds Fan

'When in doubt...attack!'
User avatar
traskott
Posts: 1577
Joined: Mon Jun 23, 2008 8:30 am
Location: Valladolid, Spain

RE: Gary's Never Was Workshop and Doodle Pad

Post by traskott »

ORIGINAL: Gary Childress

And der game files...



[&o][&o][&o]

Thank you very much !!!
GaryChildress
Posts: 6933
Joined: Sun Jul 17, 2005 3:41 pm
Location: The Divided Nations of Earth

RE: Gary's Never Was Workshop and Doodle Pad

Post by GaryChildress »

ORIGINAL: Shark7

ORIGINAL: Gary Childress

ORIGINAL: Shark7

OK, this is the 2nd Option of the CF Cruiser (the flying deck cruiser) that I attempted to make myself. With having only a description and no blueprints, I had to use artistic (I use that term loosely) license and came up with what I'll post at the bottom. I would like to see your take on it.

Stats 3x3 6in/50, 6x1 5in/25, 'portable' .5in MGs

While this sides are not, I believe the turrets should have been super-firing.

Credit: Basically I just modified the in standard AE-Brooklyn art to make this..not intended for release, just a place-holder until something better came along. [:D]

Image

Very well done for your first ships. You should see the first one I ever did. Big B got a real laugh out of that one. [:D]

Thank you. Though as you could probably tell, I wasn't particularly satisfied with it myself (I do tend to be a perfectionist). I did find it extremely difficult to work at such a small scale, which is the opposite of what you'd expect. Would still like to see what you come up with, sometimes a different perspective is all that is needed. [:)]

Here's what I came up with.


Image
Attachments
CFflight..rSample.jpg
CFflight..rSample.jpg (1.92 KiB) Viewed 376 times
GaryChildress
Posts: 6933
Joined: Sun Jul 17, 2005 3:41 pm
Location: The Divided Nations of Earth

RE: Gary's Never Was Workshop and Doodle Pad

Post by GaryChildress »

And the file.
Attachments
CFCruiser.zip
(21.01 KiB) Downloaded 48 times
User avatar
Shark7
Posts: 7936
Joined: Tue Jul 24, 2007 4:11 pm
Location: The Big Nowhere

RE: Gary's Never Was Workshop and Doodle Pad

Post by Shark7 »

Much nicer, thank you.
Distant Worlds Fan

'When in doubt...attack!'
User avatar
Shark7
Posts: 7936
Joined: Tue Jul 24, 2007 4:11 pm
Location: The Big Nowhere

RE: Gary's Never Was Workshop and Doodle Pad

Post by Shark7 »

If you are interested/willing, here is a start to the list of ships I'm looking to add:

-Thai Taksin/Naresuan CL: For this one you will need to reference the Italian CLAA Etna as these ships were not completed or delivered and were taken over by the Italian Navy.

IJN
Pre-dreadnaughts
-Asahi: Former BB...fake turrets in place of the real ones so it still looks like an old Pre-dreadnaught but with large cranes admidships...it is technically a repair ship/sub tender.
-Fuji
-Shikishima
-Mikasa
-Kashima
-Satsuma

Dreadnaughts:
-Settsu

Protected Cruisers:
-Akitsushima
-Suma
-Tsushima
-Chikuma

Armored Cruisers:
-Ibuki
-Tsukuba
-Kasuga
-Yakumo
-Asama
-Azuma

Destroyers:
-Asakaze
-Umikaze
-Sakura
-Kaba
-Urakaze
-Isokaze

Most of these made it to the 1930s, and the cruisers and capital ships were actually still in existence during the war as training ships/hulks (some of them sunk in ports by USN Bombers).

So if you are interested, here is a project or two. I'm going to keep trying my hand at it, but any pointers you can give me for making the graphics would be appreciated.
Distant Worlds Fan

'When in doubt...attack!'
GaryChildress
Posts: 6933
Joined: Sun Jul 17, 2005 3:41 pm
Location: The Divided Nations of Earth

RE: Gary's Never Was Workshop and Doodle Pad

Post by GaryChildress »

ORIGINAL: Shark7

If you are interested/willing, here is a start to the list of ships I'm looking to add:

-Thai Taksin/Naresuan CL: For this one you will need to reference the Italian CLAA Etna as these ships were not completed or delivered and were taken over by the Italian Navy.

IJN
Pre-dreadnaughts
-Asahi: Former BB...fake turrets in place of the real ones so it still looks like an old Pre-dreadnaught but with large cranes admidships...it is technically a repair ship/sub tender.
-Fuji
-Shikishima
-Mikasa
-Kashima
-Satsuma

Dreadnaughts:
-Settsu

Protected Cruisers:
-Akitsushima
-Suma
-Tsushima
-Chikuma

Armored Cruisers:
-Ibuki
-Tsukuba
-Kasuga
-Yakumo
-Asama
-Azuma

Destroyers:
-Asakaze
-Umikaze
-Sakura
-Kaba
-Urakaze
-Isokaze

Most of these made it to the 1930s, and the cruisers and capital ships were actually still in existence during the war as training ships/hulks (some of them sunk in ports by USN Bombers).

So if you are interested, here is a project or two. I'm going to keep trying my hand at it, but any pointers you can give me for making the graphics would be appreciated.

Big B has an awesome version of Settsu, modernized for a shore bombardment role. You can find it on RogueUSMC's site.

What are you planning for the protected cruisers, armored cruisers and early pre-dreadnaughts? Do you plan on making auxiliaries out of them or are they going to retain their designations?
Post Reply

Return to “Scenario Design and Modding”