[WIP]Battle for the Ardennes

Discuss and post your mods and scenarios here for others to download.

Moderator: Vic

Post Reply
User avatar
JMass
Posts: 2363
Joined: Sat Jun 03, 2006 4:45 pm
Location: Italy

[WIP]Battle for the Ardennes

Post by JMass »

I am working on an operational scenario, battalion level, with production at minimum or nothing at all. I am reworking completely the needed SFTtypes to have a scenario as historical as possible and I am modifying some parameters as kill and retreat % (actually 5% and 45%) and some rulevars. Map and OOB are from GMT's Ardennes '44, most of graphic files are from DC:BLITZ (some originals, some modified).

Image
Attachments
BftA.jpg
BftA.jpg (458.63 KiB) Viewed 106 times
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
User avatar
Jeffrey H.
Posts: 3154
Joined: Fri Apr 13, 2007 6:39 pm
Location: San Diego, Ca.

RE: [WIP]Battle for the Ardennes

Post by Jeffrey H. »

Great start, very interesting.
History began July 4th, 1776. Anything before that was a mistake.

Ron Swanson
User avatar
borsook79
Posts: 468
Joined: Sun Jun 29, 2008 8:39 am

RE: [WIP]Battle for the Ardennes

Post by borsook79 »

This is one of my favourite battles, I'd be very much interested in seeing this complete. Keep up the good work :)
"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw
User avatar
Jeffrey H.
Posts: 3154
Joined: Fri Apr 13, 2007 6:39 pm
Location: San Diego, Ca.

RE: [WIP]Battle for the Ardennes

Post by Jeffrey H. »

I guess this one got drafted into service as an expansion scenario for the DC 'series' ?
History began July 4th, 1776. Anything before that was a mistake.

Ron Swanson
Post Reply

Return to “Mods and Scenarios”