AI Players

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

Moderator: MOD_EIA

Post Reply
User avatar
gazfun
Posts: 734
Joined: Wed Jun 30, 2004 9:59 pm
Location: Australia

AI Players

Post by gazfun »

So what the go with AI players.
Playing solo.
Also can there still be 2 PBEM players without one player playing Spain?
bongina
Posts: 126
Joined: Tue Aug 12, 2003 8:20 pm
Location: Columbia, SC

RE: AI Players

Post by bongina »

Indeed, I would like to know that as well. We have a game with 5 human and 2 AI players (Turkey and Spain). Can we upgrade to 1.8.04?
Dancing Bear
Posts: 1003
Joined: Wed Feb 20, 2008 11:16 pm

RE: AI Players

Post by Dancing Bear »

I don't know the answer for PBEM games without 7 players, but I think if Spain is an AI, then you can not upgrade to 1.08.04 in PBEM games. I think the Spanish turn is required to resolve the diplomacy, however, I'm not sure and this might be ok. Likely someone needs to test this before you upgrade.

I don't think there is any problem playing a solo game in 1.08.04.
pzgndr
Posts: 3791
Joined: Thu Mar 18, 2004 12:51 am
Location: Delaware

RE: AI Players

Post by pzgndr »

The only known issue is still Spain CANNOT be an AI player for the simul Diplomacy to work properly.

That was the last word from Marshall going into v1.08 release. AFAIK, that hasn't changed.
Bill Macon
Empires in Arms Developer
User avatar
MarshallEllis
Posts: 5632
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: AI Players

Post by MarshallEllis »

CORRECT!
This has not been fixed yet. I did not want to delay 1.08 any longer so we released with this exception! There were too many fixes that we needed to get out!
Thank you

Marshall Ellis
Outflank Strategy War Games


Dancing Bear
Posts: 1003
Joined: Wed Feb 20, 2008 11:16 pm

RE: AI Players

Post by Dancing Bear »

One potential work around is to use the host's "let the AI" play my turn function. You might be able to set Spain up as a dummy player (say anyone except the host). When the Spanish turn comes up, the host can select the game to have the AI play that turn, so essentially you have the AI playing the turns. This might not work for the diplomacy turn, so for this turn only, the dummy player might have to play the Spanish turn (create a backup before the Spanish diplomacy turn and test both methods).

Alternatively, find a human Spanish player.
Post Reply

Return to “Empires in Arms the Napoleonic Wars of 1805 - 1815”