IJ production mistakes
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- Chickenboy
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RE: IJ production mistakes
I don't think it does, Historiker. AE allows buildup up to 10,000,000 units, IIRC. A quick look at several large cities in the Home Islands will illustrate resources, oil and fuel stacked to the millions.

- Mike Solli
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RE: IJ production mistakes
Yes you are right. You don't want to build up ports or airfields everywhere. I'm very choosy about building up ports and airfields but on occasion there is an isolated base that produces a lot of fuel that I don't want to lose. Yeah, you can shut off the refinery but I hate doing that. Usually where I increase the port/airfield to 9, it's in a place where, if the Allies have it, it really won't make any difference because they've taken a lot of real estate to get there.
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- Historiker
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RE: IJ production mistakes
So there's quite a good reason to at least consider shutting down refineries sometimes... [:)]ORIGINAL: Chickenboy
I don't think it does, Historiker. AE allows buildup up to 10,000,000 units, IIRC. A quick look at several large cities in the Home Islands will illustrate resources, oil and fuel stacked to the millions.
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RE: IJ production mistakes
Check this out! The little AFB knows something about resource and oil production that the JFB's don't. [:'(]
Stockpiling oil and res at a base has a limit well over 1,000,000, not sure where/if there is a ceiling. But, production of oil and res at production centers WILL stop if there is more than 100 days worth of production sitting at the base. You won't lose anything to spoilage, but you will have some production "lost" as there is no place to store it, if you will.
Stockpiling oil and res at a base has a limit well over 1,000,000, not sure where/if there is a ceiling. But, production of oil and res at production centers WILL stop if there is more than 100 days worth of production sitting at the base. You won't lose anything to spoilage, but you will have some production "lost" as there is no place to store it, if you will.
Mike
"Good times will set you free" - Jimmy Buffett
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RE: IJ production mistakes
ORIGINAL: Historiker
So there's quite a good reason to at least consider shutting down refineries sometimes... [:)]ORIGINAL: Chickenboy
I don't think it does, Historiker. AE allows buildup up to 10,000,000 units, IIRC. A quick look at several large cities in the Home Islands will illustrate resources, oil and fuel stacked to the millions.
I don't think so, if your oil is backing up. You could run into the production limit I mentioned above, but if you convert to fuel, then the sky is the limit (assuming the base is large enough to prevent spoilage).
Mike
"Good times will set you free" - Jimmy Buffett
"They need more rum punch" - Me

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"Good times will set you free" - Jimmy Buffett
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- Chickenboy
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RE: IJ production mistakes
Mike is right, but I can't agree with him. Long story. [:'(]ORIGINAL: USS America
ORIGINAL: Historiker
So there's quite a good reason to at least consider shutting down refineries sometimes... [:)]ORIGINAL: Chickenboy
I don't think it does, Historiker. AE allows buildup up to 10,000,000 units, IIRC. A quick look at several large cities in the Home Islands will illustrate resources, oil and fuel stacked to the millions.
I don't think so, if your oil is backing up. You could run into the production limit I mentioned above, but if you convert to fuel, then the sky is the limit (assuming the base is large enough to prevent spoilage).

- Mike Solli
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RE: IJ production mistakes
ORIGINAL: USS America
Check this out! The little AFB knows something about resource and oil production that the JFB's don't. [:'(]
Stockpiling oil and res at a base has a limit well over 1,000,000, not sure where/if there is a ceiling. But, production of oil and res at production centers WILL stop if there is more than 100 days worth of production sitting at the base. You won't lose anything to spoilage, but you will have some production "lost" as there is no place to store it, if you will.
Mike, you crack me up! I had heard that somewhere but never knew if it was a fact.
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- Historiker
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RE: IJ production mistakes
Yep, THEN!ORIGINAL: USS America
ORIGINAL: Historiker
So there's quite a good reason to at least consider shutting down refineries sometimes... [:)]ORIGINAL: Chickenboy
I don't think it does, Historiker. AE allows buildup up to 10,000,000 units, IIRC. A quick look at several large cities in the Home Islands will illustrate resources, oil and fuel stacked to the millions.
I don't think so, if your oil is backing up. You could run into the production limit I mentioned above, but if you convert to fuel, then the sky is the limit (assuming the base is large enough to prevent spoilage).
But at a small base, there is a limit.
Thanks for the clafirication about the production stop. I heard about that, but couldn't remember...
Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!
There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson
There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson
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RE: IJ production mistakes
ORIGINAL: Historiker
Yep, THEN!ORIGINAL: USS America
ORIGINAL: Historiker
So there's quite a good reason to at least consider shutting down refineries sometimes... [:)]
I don't think so, if your oil is backing up. You could run into the production limit I mentioned above, but if you convert to fuel, then the sky is the limit (assuming the base is large enough to prevent spoilage).
But at a small base, there is a limit.
Thanks for the clafirication about the production stop. I heard about that, but couldn't remember...
I can't leave it alone. [:'(]
Even if your base is small, isn't the amount lost to spoilage just a percentage of the amount over the limit? If you turn off the refinery and hit the oil production/storage limit, you are then losing 100% of the oil production.
Seems to me the losses would be less by converting to fuel and then only losing a percentage of it.
Mike
"Good times will set you free" - Jimmy Buffett
"They need more rum punch" - Me

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"Good times will set you free" - Jimmy Buffett
"They need more rum punch" - Me

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RE: IJ production mistakes
ORIGINAL: Chickenboy
Mike is right, but I can't agree with him. Long story. [:'(]ORIGINAL: USS America
ORIGINAL: Historiker
So there's quite a good reason to at least consider shutting down refineries sometimes... [:)]
I don't think so, if your oil is backing up. You could run into the production limit I mentioned above, but if you convert to fuel, then the sky is the limit (assuming the base is large enough to prevent spoilage).
Andre, Torsten can't agree with me either. Same reasons. [:D]
Mike
"Good times will set you free" - Jimmy Buffett
"They need more rum punch" - Me

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"Good times will set you free" - Jimmy Buffett
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- Historiker
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RE: IJ production mistakes
100 days of production... that should be quite hard to reach that limit - if you don't forget the base at all...ORIGINAL: USS America
ORIGINAL: Historiker
Yep, THEN!ORIGINAL: USS America
I don't think so, if your oil is backing up. You could run into the production limit I mentioned above, but if you convert to fuel, then the sky is the limit (assuming the base is large enough to prevent spoilage).
But at a small base, there is a limit.
Thanks for the clafirication about the production stop. I heard about that, but couldn't remember...
I can't leave it alone. [:'(]
Even if your base is small, isn't the amount lost to spoilage just a percentage of the amount over the limit? If you turn off the refinery and hit the oil production/storage limit, you are then losing 100% of the oil production.
Seems to me the losses would be less by converting to fuel and then only losing a percentage of it.
Edit:
Is there somebody else planning exactly exactly which unit for which garrison? I have a plan of all low xp and low av units and where they should end up. This way, I should be able to save quite some AV for battle [8D]
Edit2:
BTW: do you put garrisons into bases like Wuhu?
Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!
There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson
There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson
RE: IJ production mistakes
Recap Please:
1. Resources and oil limits per base are 1m+(size does not matter even if my wife disagrees).[:'(]
2. Processed fuel is limited by port/airbase storage ability(100x the port size).
3. Base AKs carrying fuel in SRA and Refuel AKs in SRA only.
1. Resources and oil limits per base are 1m+(size does not matter even if my wife disagrees).[:'(]
2. Processed fuel is limited by port/airbase storage ability(100x the port size).
3. Base AKs carrying fuel in SRA and Refuel AKs in SRA only.
RE: IJ production mistakes
No limits on storage at these, but there is a limit to how much oil can be produced. Not Resources.ORIGINAL: bigred
Recap Please:
1. Resources and oil limits per base are 1m+(size does not matter even if my wife disagrees).[:'(]
Oil Production is limited to (Oil Centre * 1000) so 30 * 1000 gives the limit to oil storage of 30 000 ...
[edit] but just in case you might ask ... yes a port = 9 allows more ...
and another tidbit .. an Af + port size > 10 does nothing the port must be a 9.
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Fuel over 1000 + ( ( port + airfield size ) * ( port + airfield size ) *2000 ) suffers spoilage.2. Processed fuel is limited by port/airbase storage ability(100x the port size).
Supplies over 5000 + ( ( port + airfield size ) * ( port + airfield size ) * 3000 ) suffers spoilage.
Unsure about the first bit of this ~ I don't. I tend not to refuel in the Home Is, if possible though.3. Base AKs carrying fuel in SRA and Refuel AKs in SRA only.
- Historiker
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RE: IJ production mistakes
AKs are really inefficiant doing this. They can only use half of their cargo space - which is usually already smaller than that of a TK.3. Base AKs carrying fuel in SRA and Refuel AKs in SRA only.
It is quite possible that transporting 4000 fuel may burn almoust the same amount, especially if you include the escorts.
BUT:
If you have more fuel than you can transport, this still means you get more fuel home than just with TKs.
Refuel:
You want as much fuel in the HI as possible. So is there anything more inefficiant than hauling it home - to refuel the same ships that brought it? You mustn't forget, that every drop of fuel in the HI has been transported through sub-infested miles of ocean which was dangerous and took some time. SO fuel at home is worth more than fuel in the areas it is produced.
If by any means possible, you may want to avoid using the same fuel immediately at home. This may also mean can create your convoy routes with the goal to refuel as far away from home as possible. The less miles the used fuel have been transported, the better. You may create a fuelstation at formosa, as you have to pass there anyway, but you may also use most of Brunei's fuel to refuel the convoys from the SRA - maybe also to refuel the ships bound for home.
Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!
There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson
There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson
RE: IJ production mistakes
I don't dedicate any AKs to fuel transport. However whenever AK convoy brings units or supplies to the area where I have fuel I order them to pick it up, even if it means moving few additional hexes to the base with fuel. Better to carry something than to return empty.
- castor troy
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RE: IJ production mistakes
ORIGINAL: Historiker
AKs are really inefficiant doing this. They can only use half of their cargo space - which is usually already smaller than that of a TK.3. Base AKs carrying fuel in SRA and Refuel AKs in SRA only.
It is quite possible that transporting 4000 fuel may burn almoust the same amount, especially if you include the escorts.
BUT:
If you have more fuel than you can transport, this still means you get more fuel home than just with TKs.
Refuel:
You want as much fuel in the HI as possible. So is there anything more inefficiant than hauling it home - to refuel the same ships that brought it? You mustn't forget, that every drop of fuel in the HI has been transported through sub-infested miles of ocean which was dangerous and took some time. SO fuel at home is worth more than fuel in the areas it is produced.
If by any means possible, you may want to avoid using the same fuel immediately at home. This may also mean can create your convoy routes with the goal to refuel as far away from home as possible. The less miles the used fuel have been transported, the better. You may create a fuelstation at formosa, as you have to pass there anyway, but you may also use most of Brunei's fuel to refuel the convoys from the SRA - maybe also to refuel the ships bound for home.
using AKs to haul fuel sure isn´t as efficient as using tankers but if you have spare fuel, spare AK and not enough tankers then it´s worth doing it. The AKs definetely don´t need nearly as much fuel for the transit as they can carry, even as the Allied I´m using AKs a lot to haul fuel as there are just not enough tankers (and I haven´t lost many of them btw).
RE: IJ production mistakes
A new week. This is a post of my beginning resources and then resources 132 turns into the game. Soposedly secret, so when I improve the situation I may stop posting. The DEI is still a HOT situation, but IJ units are 2 hexes from Soer. Ambion, Massakar and
Kendari fell this week. So the perimeter is proceding as planned. Happy to see a huge rebound in basic supply.
Consideration of stopping LI production is now an option.
Resource usage has stabilized.

Kendari fell this week. So the perimeter is proceding as planned. Happy to see a huge rebound in basic supply.
Consideration of stopping LI production is now an option.
Resource usage has stabilized.

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- Mike Solli
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RE: IJ production mistakes
ORIGINAL: bigred
A new week. This is a post of my beginning resources and then resources 132 turns into the game. Soposedly secret, so when I improve the situation I may stop posting. The DEI is still a HOT situation, but IJ units are 2 hexes from Soer. Ambion, Massakar and
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Supply is really low compared to stock. Man that's scary. It's coming up so you're doing good. Fuel has dropped by half. That's really scary. I suspect it's a result of the mod you're playing but I don't know for sure. Resources are down by a million. Again, I'm not familiar with the mod but I suspect it may be due to that. Oil is down some but that seems normal.
What large oil centers do you still have to take?
Created by the amazing Dixie
RE: IJ production mistakes
[/quote]
What large oil centers do you still have to take?
[/quote]
Medan.
Pal and Borneo are Ij. Still working the Java situation w/ 25th army. 15th army stalled at Rangoon.
What large oil centers do you still have to take?
[/quote]
Medan.
Pal and Borneo are Ij. Still working the Java situation w/ 25th army. 15th army stalled at Rangoon.







