AI use of added Japanese ships

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
Buck Beach
Posts: 1974
Joined: Sun Jun 25, 2000 8:00 am
Location: Upland,CA,USA

AI use of added Japanese ships

Post by Buck Beach »

In what way, if any, will the Japanese AI opponent use any added ships to any standard or modded scenario? Will it utilize any added tankers and/or merchant vessels (say for any auto convoy mode). Will it gather added escorts for ASW protection. How about minelaying sweeping activities. How about added air groups?

I realize that most if not all things are scripted for the AI to operate but is there any reason I would want to add to the Japanese OOB.

Buck
User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: AI use of added Japanese ships

Post by DuckofTindalos »

Ship use is not scripted. The AI will use what it's given.
We are all dreams of the Giant Space Butterfly.
Buck Beach
Posts: 1974
Joined: Sun Jun 25, 2000 8:00 am
Location: Upland,CA,USA

RE: AI use of added Japanese ships

Post by Buck Beach »

Thank you.
Andy Mac
Posts: 12578
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: AI use of added Japanese ships

Post by Andy Mac »

As Terminus said

Ships it will use at all times but if adding carriers you must add air groups as the AI will not add air groups to empty carriers.
LCU's it will only use under the nada AI ie it may tactically attack local targets of opportunity but it wont move them to another theatre or use them for invasions etc
Air same it will use them from wherever you place them but wont move them about

Andy
Buck Beach
Posts: 1974
Joined: Sun Jun 25, 2000 8:00 am
Location: Upland,CA,USA

RE: AI use of added Japanese ships

Post by Buck Beach »

Thank you Andy (and again to you T) since you are the AI man, that is the answer I was looking for.
User avatar
Shark7
Posts: 7936
Joined: Tue Jul 24, 2007 4:11 pm
Location: The Big Nowhere

RE: AI use of added Japanese ships

Post by Shark7 »

Is the AI restricted by port limitations though?

I ask because I did add some ships and ran a few tests, and they never moved from the bases I put them at. I'm thinking I may need to move them in that I put big ships (IE BBs) in a port where a TF with BBs can't form.
Distant Worlds Fan

'When in doubt...attack!'
Post Reply

Return to “Scenario Design and Modding”