ORIGINAL: Terminus
I follow a simple rule in these cases: If you have to ask yourself if something is gamey, it probably is.
I think this says it all [;)]
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: Terminus
I follow a simple rule in these cases: If you have to ask yourself if something is gamey, it probably is.
ORIGINAL: RUDOLF
Designers sayed at one point that it was WAD.
ORIGINAL: Alfred
People can form their own views about whether they should avail themselves of this exploit, but they misrepresent the devs every time they repeat the WAD claim.
ORIGINAL: oldman45
ORIGINAL: Terminus
I follow a simple rule in these cases: If you have to ask yourself if something is gamey, it probably is.
I think this says it all [;)]
ORIGINAL: Terminus
I follow a simple rule in these cases: If you have to ask yourself if something is gamey, it probably is.
ORIGINAL: VSWG
Do you have a link?ORIGINAL: RUDOLF
Designers sayed at one point that it was WAD.
HQ’s can be categorized as restricted, temporarily restricted, static restricted and unrestricted
(i.e., normal). The effects of each category are as follows:
»» Restricted – units may not move by air or sea unless the
HQ is changed. Even when HQ’s are changed subordinate
units need to be individually acquired via PP’s.
»» Temporarily Restricted – units may not move by air or sea unless
the HQ is changed. When the HQ’s are changed subordinate
units change to the classification of the parent.
»» Static Restricted - HQ’s (and on some occasions units) are
restricted and may never have their HQ changed – they
remain and always shall be permanently restricted.
»» Unrestricted – None of the above restrictions apply.


ORIGINAL: Mike Solli
I simply don't think an entire restricted command should be able to be made non-restricted just for the cost of the HQ, regardless of the cost of that HQ. I think all of the units should be purchased separately.
ORIGINAL: Terminus
It's not, actually... It's a LOGISTICS game...
ORIGINAL: Shark7
ORIGINAL: Terminus
It's not, actually... It's a LOGISTICS game...
I see this as a commercial for UPS is on TV, and that stupid song is now stuck in my head...only with my own words of course...
When you tear out your hair in a fit of despair... that's logistics...
When your offensive dies from a lack of supplies... that's logistics...
When idustry stands still from no oil to distill...that's logistics...
When there's no steel for your tank cause a transport just sank.... that's logistics....
When your tanker's on fire like a funeral pyre...that's log...is...tics!
Now see what you started. [:D]

