Chinese Resources

Share your gameplay tips, secret tactics and fabulous strategies with fellow gamers here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
User avatar
Spartan3056
Posts: 14
Joined: Sat Aug 28, 2010 8:43 pm

Chinese Resources

Post by Spartan3056 »

A quick question for those who are currently deep into there campaigns.

I am in September of 1942. The Burma Road has been cut and I have hammered the Chinese resources and oil output to approximately 10 percent. He currently has one base producing 141 resources the rest have an output of less than 10 percent. Should I continue to pound his resources and oil?

Will it have any impact later on? Theoretically (spelling?) it should significantly hamper his ability to supply/replace losses and to generate new troops.

Any thought?

Thanks-Spartan3056
User avatar
crsutton
Posts: 9590
Joined: Fri Dec 06, 2002 8:56 pm
Location: Maryland

RE: Chinese Resources

Post by crsutton »

Yes. Many games have HR against stratgic bombing in China for this reason. By holding Burma and most of the Chinese bases with factories you will create a serious supply shortage without any bombing at all. By taking out Chinese industry in 1942 with a bombing campaign you would in effect strangle China. If you are going to bomb, in my opinion, I would target the limited HI and LI factories instead of resources but I suppose one would work as well as the other.
I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg
User avatar
Spartan3056
Posts: 14
Joined: Sat Aug 28, 2010 8:43 pm

RE: Chinese Resources

Post by Spartan3056 »

Thanks for the reply. We did not have a HR to cover this. I thought others might. He has not mentioned it yet, although it would be way too late. I figure he has to be eating his stock of resources pretty fast. My guess is by mid 43 his troops will be eating grass and throwing rocks.

We shall see.
User avatar
cookie monster
Posts: 1690
Joined: Sun May 22, 2005 10:09 am
Location: Birmingham,England

RE: Chinese Resources

Post by cookie monster »

You will unbalance China by strategic bombing turning the Chinese Theatre into a joke.

You should stop now so as not to unbalance your game.
User avatar
Spartan3056
Posts: 14
Joined: Sat Aug 28, 2010 8:43 pm

RE: Chinese Resources

Post by Spartan3056 »

Roger that. I will immediately stop the the strategic bombing.

Why did the Japanese not implement that type of bombing campaign?

Is it the game mechanics function that skews it so much or do you believe that would have happened historically had the Japanese decided on a more strategic route?
User avatar
USSAmerica
Posts: 19211
Joined: Mon Oct 28, 2002 4:32 am
Location: Graham, NC, USA
Contact:

RE: Chinese Resources

Post by USSAmerica »

The industry represented in the game at Chinese bases was, in reality, scattered across the countryside.  There were very few real strategic targets that the Japanese could have targeted IRL.  This is a case of the game trying to abstract things in it's weakest area, trying to represent a large scale ground war with a naval and air based game engine.  
Mike

"Good times will set you free" - Jimmy Buffett

"They need more rum punch" - Me

Image
Artwork by The Amazing Dixie
User avatar
LoBaron
Posts: 4775
Joined: Sun Jan 26, 2003 8:23 pm
Location: Vienna, Austria

RE: Chinese Resources

Post by LoBaron »

ORIGINAL: USS America

The industry represented in the game at Chinese bases was, in reality, scattered across the countryside.  There were very few real strategic targets that the Japanese could have targeted IRL.  This is a case of the game trying to abstract things in it's weakest area, trying to represent a large scale ground war with a naval and air based game engine.  


Just an idea but while reading your post I thought about the posibility to clutter at least part of the Chinese landscape with dot-bases. Add some ressource and maybe even LI/HI to them and potentially
you could simulate the dispersion, no?
In case this would cause problems like unit prep for certain hexes you could even assign them a generic name (like northern/southern/eastern/western China) so you train for all of them at once.
Image
User avatar
Shark7
Posts: 7936
Joined: Tue Jul 24, 2007 4:11 pm
Location: The Big Nowhere

RE: Chinese Resources

Post by Shark7 »

If I'm not mistaken, even without a strategic bombing campaign, the Allied player will lose a significan't portion of his Chinese units to attrition simply due to never having enough supply. Strategic bombing simply hastens the collapse.
Distant Worlds Fan

'When in doubt...attack!'
User avatar
LoBaron
Posts: 4775
Joined: Sun Jan 26, 2003 8:23 pm
Location: Vienna, Austria

RE: Chinese Resources

Post by LoBaron »

Not really comparable though.

Without strategic bombing the units do shrink, but handled with care and with reinforcements turned off you can support a respectable ammount
of troops with local resosurce/industry only while still building up forts.

On the other hand, after an average performed strategic bombing campaign, you will be only be able to supply ground troops comparable to the size of the Austrian
army, and that is really really small, believe me. [;)]
Image
Alfred
Posts: 6683
Joined: Thu Sep 28, 2006 7:56 am

RE: Chinese Resources

Post by Alfred »

ORIGINAL: LoBaron

Not really comparable though.

Without strategic bombing the units do shrink, but handled with care and with reinforcements turned off you can support a respectable ammount
of troops with local resosurce/industry only while still building up forts.

On the other hand, after an average performed strategic bombing campaign, you will be only be able to supply ground troops comparable to the size of the Austrian
army, and that is really really small, believe me. [;)]

Heh, it is still bigger than Lichtenstein's army. Or the Papacy's, Monaco's, Coasta Rica etc.[:D]

Alfred
Post Reply

Return to “The War Room”